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First post... #WBAllStarMayhem (#MultiVersus 馃挃)
CHARACTERS (coming or already in-game, some are bosses and others playable):
The Worlds in-game are as follows
- ACME Desert
- Beach City
- Dark Stream (original)
- Gotham City
- Land of Ooo
- Metropolis
- Scooby Doo Mansion (although it seems like a Mansion and a Carnival?)
Interesting to note, the Chemical X and Temple of Anubis icons differ between their Active and Inactive variants
It also seems like the Green Lantern 鈩笍 was originally the Ring itself.
There is a character icon for Aquaman, albeit it's just Batman with "Aquaman" super-imposed on it.
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There are placeholder textures for a new variant of Beach City + some currently unused "Boss Sprites" (Spinel Boss)
What's really confusing is how this is Future Beach City but Steven is the main series.
So, it seems like this games equivalent of Biscuits or Skill Parts are "Artifacts", all of which are based off specifc WB properties.
Just a few examples
The Gauntlet of the Hero (Adventure Time)
Legendary Sandwich (TTG)
Anvilania Crown (Animaniacs)
Evil Spirit Scroll (Steven Universe)
Jump City seems like it was designed by someone who genuinely cares about TTG (unlike a certain other WB game), there's a lot of buildings here that I really like having included.
Yes, Goat Admin likes TTG.
It seems like some of the event hub pages are going to go over character lore / important bits of story?
There is this REALLY rough version of Wile E. doing the iconic "Wuh Oh." thing, there's also keyframe sketches.
It seems like Samurai Jack was/is meant to be released with a Event called "Samurai Jack vs. Zombies"
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I'm honestly really confused on how vehicles are going to work? Here's a list of ones with data / sprites in the files:
- Greg's Van (SU)
- Takayama 3000 (TTG)
- Dexter's Robot
- Marvin's Ship
- Mojo Jojo's Saucer
- Lion (SU, yes, really.)
- ACME Rocket
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