Pinned Tweet
Thanks @Roblox for the Limited Edition Bloxopoly board game :O
Our game is still banned, nearly 7 days of lost revenue. Luckily we are not that big of a game so it isn't a lot of money. Wondering how many other games are still impacted and how much revenue has been lost in total.
If your game is falsely banned, is there any accountability for revenue lost or are we just expected to take the loss?
I'm asking because a number of people have had their games falsely deleted over the weekend, and in some cases this can result in a pretty big loss in revenue.
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Without this, the majority of developers without any internal contacts are just completely left in the dark and have no idea what to do - and most of them probably won't have their game unbanned.
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Webmotion retweeted
night shift gameplay compilation
currently in the process of fixing bugs and adding the last game features. it's gonna be good! 😎
#Roblox
#RobloxDev
Webmotion retweeted
Replying to @Rdite_RBLX
@Rdite_RBLX @WebmotionRBLX I MET RDITE, WEBMOTION AND UHMTEX IN Flex Your Account Age.
















