
#HytaleAffiliate Use Code: "Wind" when buying Hytale :D I'm only here for Hytale news lol Youtube: https://xitter.gq/t.co/dpQuOKOAFX
Joined November 2025
- Tweets495
- Following162
- Followers60
- Likes4.8K
WindsAwakends retweeted
Update 6 went well! Player count is going up even without any new content, and much of that is because the mod browser is easy to use and modders have new tools to play with! Things are looking really good from here. Better than I predicted!
Eli listed what is coming to the mod browser in the next few days below, and that list is just the start. We are still in ship fast, break things, fix later mode, and that is on purpose!
Now, a note about some modders using AI thumbnail art, since it has been my whole timeline for three days. Just so everyone understands, I am not a fan of AI art at all, and I would rather it wasn't there. I also do not want to turn the browser into a police force. Every layer of moderation either slows down mods getting approved or lands on my team as overhead, and none of it fixes next year, when real and generated will be basically impossible to tell apart. If we take an automated solution, people will just route around the checks. It sounds simple to just moderate. It isn't, and we aren't going to staff a thumbnail review across hundreds of thousands of mods. That said, we have already communicated with our partners to explore solutions. I'm not happy with the current state of things, and everyone is aware. Please be patient.
I also want to be clear about what you actually see on social media. A lot of the screenshots going around use sort filters that show way more slop than the default pages do. Just try it yourself: open the main mod page, and there is barely any (if any?).
In the meantime, modders, please use screenshots for thumbnails. If you need art, work with an artist, or make bad art yourself and fix it later. Honestly, that is still better than gen art and up your chances of getting featured by us.
Longer term, players will help a lot with this. Favorites, ratings, you vote with what you like. The creator rewards we have talked about should also let modders afford artists, and we will promote the artists who can help them.
On our side, Hytale does not ship generative AI art and never will. Not a single pixel. I hope modders make the same choice. We are not going to hire hundreds of people to fight an impossible fight, but we hope our modders understand how important art and artists are. We are betting players reward the people who choose the right path.
One last thing. I was trying to spend the weekend with my kids, something I barely did this past year because of Hytale, and it was a bit disappointing to watch some of the loud voices go full panic when it had barely been a weekend. You know me by now. I always come back with a solution. Give us a bit of room to work, and bring suggestions instead of demanding an answer on a Saturday. I saved Hytale for the passion and fun of it, and I want to keep it that way.
The current mod browser is just the beginning, we ship fast and make it good later.
- Ratings will be run by us, not imported from any community site. Mods start with a fresh score so community picks actually have a chance to rise to the top.
- Favorites that persist across installs
- Mod bundles (modpacks)
- 3rd party sources, unofficial and official
- Auto updating
- Proper version handling for mods
The current browser is barely getting started.
Thank you @HytaleFightClub for keeping the Hytale community talking.
WindsAwakends retweeted
| - Group Photo - |
Wanted to make something cool and lowkey nostalgic feeling with some of the friends I made because of Hytale, and I think it would be a nice piece to look back on in the future!!
Also, in light of the latest blog post, Hytale's future is looking as bright as ever, so I hope that down the line, I can meet even more awesome people and make more friends along the way. ik kinda sappy, but I feel like this drawing warrants it a bit...
#Hytale #art #CBSMP
WindsAwakends retweeted
| - Winds Awakends - |
Got the idea for this drawing from a screenshot I took of my friend @WindsAwe early days over on the Hytale @CurseBreakerSMP server, and I think it's one of, if not my best work yet....
Trying to get better at drawing one step at a time!!!
#Hytale #art #CBSMP
WindsAwakends retweeted
Hide Drops — Cheat Sheets (Update 3)
Light / Medium / Heavy hide → all mobs that drop each.
Bookmark this. More cheat sheets coming. #hytale
WindsAwakends retweeted
Replying to @Simon_Hypixel
@Simon_Hypixel I am begging we get a better versioning system/stay on last update feature for servers. With how they auto update currently, we can't rely on modders who have regular lives to keep mods up to date consistently. This leads to our server crashing on update day.
WindsAwakends retweeted
omg ty for one MILLION followers??? @FBI we’ve got to celebrate this
WindsAwakends retweeted
The Hytale soundtrack is out now! Vol. 1 consists of mainly zone 1 music and vol. 2 is all the rest. I've tried to set up the order of the music meticulously to create a good listening cadence, to reflect how ab adventure might play out, and made sure each song transitions well.
The Hytale Original Soundtrack is now available on all streaming platforms!
🎵 Two volumes - 94 tracks - 7 hours and 17 minutes of music. 🎵 #Hytale
WindsAwakends retweeted
VALVE CREATE A DISCORD ALTERNATIVE CONNECTED WITH THE STEAM STORE AND MY LIFE IS YOURS
Discord will age-restrict users from certain features starting next month unless the user sends a face scan or ID.
(Source: theverge.com/tech/875309/dis…)
Hytale’s prologue is in the works🔥👀
As we keep weekly updates rolling in Early Access for Hytale, we're also working in parallel on larger content updates, delivered as chapters, that will slowly unfold the Cursebreaker story arc. When it reaches the final chapter, Orbis will be within reach and the game will be fully released!
If you've been playing the Exploration Mode, you've probably noticed that the curse is quiet at the moment. That will change as the first chapter begins, and you'll need to make difficult choices that carry lasting consequences for the world around you, and yourself.
Keep in mind, we're not going deep on narrative for Early Access, however, the Cursebreaker arc is how you'll see the game progress, chapter by chapter. It's a journey we share with the community, and when it's done, it becomes a memory for those who were there.
Hytale has a lot of potential, and that's a responsibility we don't take lightly. We're bringing in the right people and we can finally just focus on making a great game. No funding concerns, fully independent. All that's left is to work hard, have fun and keep engaging with our amazing community.
WindsAwakends retweeted
As we keep weekly updates rolling in Early Access for Hytale, we're also working in parallel on larger content updates, delivered as chapters, that will slowly unfold the Cursebreaker story arc. When it reaches the final chapter, Orbis will be within reach and the game will be fully released!
If you've been playing the Exploration Mode, you've probably noticed that the curse is quiet at the moment. That will change as the first chapter begins, and you'll need to make difficult choices that carry lasting consequences for the world around you, and yourself.
Keep in mind, we're not going deep on narrative for Early Access, however, the Cursebreaker arc is how you'll see the game progress, chapter by chapter. It's a journey we share with the community, and when it's done, it becomes a memory for those who were there.
Hytale has a lot of potential, and that's a responsibility we don't take lightly. We're bringing in the right people and we can finally just focus on making a great game. No funding concerns, fully independent. All that's left is to work hard, have fun and keep engaging with our amazing community.
WindsAwakends retweeted
first ever hytale machinima test, done on the cursebreaker SMP 👀 still a lot to learn, but we'll keep cooking
WindsAwakends retweeted
Recreated Fogbound Lake from Pokémon Mystery Dungeon Explorers of the Sky with WorldGen V2.
The node editor is super powerful, cant wait to keep experimenting with it!
#HytaleModding #Hytale











































