
Started Unity development in 2012 and currently working @ChainofIndustry. I will share tools, tutorials and projects for @unitygames builders on @MultiversX
Cluj-Napoca, Romรขnia
Joined March 2014
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Working on Sundays is not so bad. ๐ ๏ธ
Now you can sign multiple transactions at once using #MultiversXUnityTools and @xPortalApp on Android, iOS, PC & MAC.
Singing transactions from @unitygames with @xPortalApp is now possible ๐ฅ๐
When projects work together in an open source manner, progress is much faster ๐ ๏ธ
Thank you @RemarkableTools for all the help provided with signing transactions ๐ค
Next: getting ready for production
Huge progress made today ๐ ๏ธ
You can now connect via @xPortalApp to any Unity game ๐๐๐
Next step: Signing a transaction ๐ธ
Started to work on integrating V2 of @WalletConnect in @XUnityTools to support the new @xPortalApp
Of course it will be open source when ready ๐ ๏ธ
Wish me luck ๐ค๐
More builders to support today: @clubaircraft
Also the creators of @RemarkableTools ๐ ๏ธ
Let`s support other builders out there: @nftrmarket
9/ All configuration is done from a Settings Window.
The API is easy to use, commented, and all the code is publicly available.
8/ Includes a complete demo scene with all above functionalities already implemented.
Also gives you the ability to change the API at runtime.
This is a major milestone ๐๐๐
@ElrondNetwork is now available to more than 200.000 @unitygames developers worldwide.
Our #MultiversXTools SDK was just released on the official @unity market @AssetStore
What does this mean? ๐งต๐
3/ When you create a new Custom API you just need to add your resource names for the existing endpoints and no changes are required inside the code, so you can test as many APIs as you want in a live app and see which performs best for your needs.
2/ All plugins configuration is now made from one place: The Settings Window.
From there you can:
- Configure login properties displayed in @getMaiar
- Set the default API to use
- Add custom endpoints needed just for your app
- Add an entirely new Custom API.
After some hard work I want to present you a new set of features integrated in #MultiversXUnityTools:
Now you can change the API form Mainnet/Testnet/Devnet or even your custom API at runtime.
API setup is done in a few clicks without opening any scripts.
Details ๐
Elrond Unity Tools works now also on WebGL.
Officially all intended platforms are supported right now.
If you want to give it a try ๐
Just added a small feature that allows you to get the profile picture and cover from @getMaiar after login.
#ElrondUnityTools #ElrondCommunity #ElrondNetwork
6/ The Smart contract section offers an example on how to perform a SC call and how to query (get info) from a SC.
For this I used the Adder SC example that is published at the default address provided inside the app.
5/ NFTs section contains:
- an example of how to load all users' NFTs and display them in a dynamic scroll view.
- an example of how to send an NFT to an external wallet by using the Send button.












