You Shall Not Game retweeted
Working on co-op and hooking up animations. Our walk-backwards now looks like the moonwalk 🕺
Bug or feature? 🤔
Want to test the moonwalk with friends? Sign up for the playtest: store.steampowered.com/app/3…
#screenshotsaturday #gamedev #indiegame #Gameplay #GameDevelopment
You Shall Not Game retweeted
Then vs now 🧪 The upgrade menu of Merge Potion: the original Unity version and the remaster.
The same four upgrades with new names, plus a fifth one: Potent Brew.
Which look do you prefer?
reachlet-links.23heartbeats.…
#screenshotsaturday #indiedev
You Shall Not Game retweeted
The windmills now have gears on their bottom to connect with connectors and other stuff. That Air Pump still needs some work it seems...
#JavaScript #indiegames #IndieGameDevs
You Shall Not Game retweeted
Over the weekend I made more progress on the Unreal game that I have been vibe coding. More enemies and a final boss with a roguelike progression system.
I did not have to open Unreal Editor at all to make this game.
Here's how you can set up in a way that you can build an Unreal game without having to use the Editor:
Just mention these rules to the agent:
- Write everything in C++, and build maps and assets with code instead of the editor.
- Build and run the game from the command line.
- After each change, run the game yourself with an automated test, check the screenshots, and tell me what you saw.
- Close Unreal when you're done.
- Create a .bat file for me to run the game.
You Shall Not Game retweeted
Drew some attack VFX in Aseprite. This is just a standalone showcase of the effects. What do you think?
I'm making Undercurrent: The Hollow Crown, an indie dark pixel card roguelike on Steam. Steal cards from a shared pool, chain them into combos.
#gamedev #ゲーム制作 #pixelart #UndercurrentDev
You Shall Not Game retweeted
I spent waaay too much time on this scarf
Can you guess the main inspiration?👀
(hint: it's from a retro game)
You Shall Not Game retweeted
🎨 Dev Log #1: How a watercolor becomes a game 🎨
Painted by hand. Modeled in Blender. Brought to life in Unity. Plus a glimpse into Part Three.
Happy Halloween from @spiderhouseco.
Free Part One demo on Steam: store.steampowered.com/app/4…
#GretelAndHansel #Devlog
You Shall Not Game retweeted
Monster Movie Mayhem 1.0.1 is out!
- Heal is free, with a longer cooldown
- Packs skip cards you've maxed
- Hover abilities for tooltips
- Keep playing while unfocused
- Hungry Monster and Endless payouts rebalanced
Patch notes: store.steampowered.com/news/…
#indiedev #gamedev
You Shall Not Game retweeted
Making great progress on world 3. Here's some screenshots from the first level. I'm losing a bit of the exposed concrete brutalism from the first 2 worlds but I'm happy with the way it's shaping up.
#ScreenshotSaturday
You Shall Not Game retweeted
I spent $110.74 on tree models and used 25% of my Claude Ultra weekly usage on this, but it was worth it!
Rendering a scene with over 1 BILLION triangles in Three.js using the new meshlet pipeline.
Super excited I can finally use high poly assets in large scenes like this!
You Shall Not Game retweeted
Working on some puzzle levels :))
Wishlist on Steam: store.steampowered.com/app/5…
ironcurtaincall.com #gamedev #GODOT #leveldesign #IndieDevs #indiedev
You Shall Not Game retweeted
#ゲーム制作 #indiesDev #四国めたん #東北ずん子・ずんだもんプロジェクト
COOL104系の1人用カードゲームに挑戦...
同じマークか数字の札をつないで104枚の完走を目指します。役を狙うか、次につながるか!?
スマホやPCブラウザで遊べます
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