Zarbuz (@Zarbuz) header
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Software Engineer, Voxel Artist and Admin of @MVC_discord Secretly working on solution for collection based on voxels

Paris, France
Joined January 2013
Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)Photo by Zarbuz (@Zarbuz)
Time to do some interesting things 🧐 #portalcam @XGRIDS_OFFICIAL
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Very cool GDC Roadmap update for Unity ! #unity3d
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We need something like this for Unity! Playcanvas have done a lot of great things for 3DGS but this LOD streaming system is really a killer feature!
I like big splats and I cannot lie. PlayCanvas's new LOD streaming system for 3D Gaussian Splatting is a big deal. It's a key step towards splatting the world and making it explorable. Check out a live demo below in your browser.
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Unity Gaussian Splatting fork: WebGPU + pro optimizations! • WebGPU support without race conditions • Adaptive sorting based on camera movement • Chunk-based frustum culling • Smart cache for 10-20% less memory usage github.com/Zarbuz/UnityGauss… #Unity #3DGS
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Xclusiv.art : A next-generation sales experience tailored for art galleries
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Are you an artist looking for a way to showcase your work online? Get in touch with me to try out a beta solution designed to meet your needs
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🌍It's been an eternity! #magicavoxel #voxel
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Very promising comparison between WebGL and WebGPU version #unity3d
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Replying to @Totankama
@Totankama Merci infiniment à toi et ton équipe pour cette S4 de Wakfu ! C’est un réel bonheur de regarder cette série !
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Hum I started to do some interesting things with WebGPU and Unity …
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Let’s hope that the #unite2023 conference will show some important long waited features for Unity for 2024… CoreCRL, co-existence of HDRP/URP, WebGPU. Also hoping that they will talk about this runtime fee fiasco and the measures they will take for the long term!
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Replying to @the_f_key
@the_f_key Hello, do you have any idea when we could start testing WebGPU for Unity ? Can’t wait to try it !
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Maybe an update from Unity today ? ..
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Can we expect an announcement from Unity tomorrow ?
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If Godot support WebGPU I’m betting everything on it.
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Maybe it’s time to update FileToVox support for Minecraft maps .. Got some ideas to improve the conversion
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