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Joined September 2012
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Ocarina Of Time Switch 2 - Gerudo bridge skip.
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Zelda Ocarina of Time Switch 2 - Dodongos Cavern Intro Cutscene Skip (Trigger Point Demonstration).
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Zelda Ocarina of Time Switch 2 - Optimisation part of Speedrun practice attempts.
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The GOAT
I got a new OoT PB, except this time I used glitches
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Zelda Ocarina of Time Switch 2 - Gerudo Skip + Spirit Temple Skip + Adult Silver Guantlet BUGGED LINK CUTSCENE + Mirror Shield Skip. this is the birth of Lunk named by the internet. Ive also leaent the speedrun, now to practice runs.
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Zelda Ocarina of Time Switch 2 - Water temple optimised + Early Longshot. Only 1 key needed and u can skip the rest of the temple.
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Zelda Ocarina of Time Switch 2 - Ice Cavern optimised + Stupid invisible wall at end require block push.
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Zelda Ocarina of Time Switch 2 - Optimised 1 boomerang jelly fish kills.
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Zelda Ocarina of Time Switch 2 - Optimised Last Silver rupee using Hover equip jump.
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Zelda Ocarina of Time Switch 2 - Early Bomb DC bridge bomb skip. Stupid switch only has a 30 second recorder. This is definitely the hardest skip, then its Gerudo gate skip.
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Zelda Ocarina of Time Switch 2 - Forest Temple Speedrun route Bow obtain.
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Zelda Ocarina of Time Switch 2 - Jabu Jabu Speedrun route Guess im a OoT speedrunner now,practicing actual runs soon. I actually have fun playing videogames now.
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Zettroid retweeted
These are the invisible walls around the entrance to Forest Temple in child's SFM fwiw.
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Masterpiece now put all them workers on overtime and make Majoras Mask.
🚨تطوير لعبة Zelda Ocarina Of Time استغرق 3 سنوات فقط 🔹بحسب اونوما ، تطوير لعبة Ocarina of Time بدأ بعد الانتهاء من تطوير Tears Of Kingdom و بمشاركة من 3 استديوهات تطوير الخاصة بنينتندو 🔹قرابة 200 موظف عملوا على اللعبة لمدة 3 سنوات 🔹ميزانية تطوير اللعبة بحدود 40 مليون دولار فقط🤯
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Make it in a year just like they did the original. This game will be a masterpeice just like OoTS2. Thank you Nintendo for giving me the best game of all time, now give me the 2nd best game of all time.
I actually think the Zelda team could probably remake Majora's Mask in a 2 year time period. OOT took about 3 years and they already had a blueprint for the design. With MM not only do they already have a blueprint for the design, the game is smaller in scope. Also the combat, UI the NPC schedules and a huge amount of art assets can be carried over from the OOT remake. I do imagine the next 3D Zelda is in full production now though so whether they can split their resources currently is another question entirely.
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Zelda Ocarina of Time Switch 2 - Early Hover Boots w/Child Link
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Zelda Ocarina of Time Switch 2 - Child Early Shadow Temple I got good at it. From what i see there is 2 actual practical points where you are able to hover like this. It dependant on the animation frame you are weapon swapping.
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Getting better i did 6.
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Zelda Ocarina of Time Switch 2 - Equip Swap Hover Im not good at it...YET.
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Zelda Ocarina of Time Switch 2 - Hover Boots Swap Jump.
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Zelda Ocarina of Time Switch 2 - Shadow Temple w/Ocarina frame buffer (very consistent setup). Holding ZL before performing the action is very easy with this setup. Also using hookshot to navigate through to the destination for insane consistency.
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