AIBuiltGames retweeted
It keep raising π
new SEO milestone: 14K clicks in the last 28 days
a basic AI Built Games directory
What's working for me:
- Tweaking keywords for title, meta description and H1 based on research
- Structured internal links + breadcrumbs
- 1 page = 1 keyword, no self-competition
- Schema on every game page
- llms.txt + API + MCP for AI search
- noindex thin pages, real 404s, clean 301s
Starting the week with a new milestone
13K clicks in the last 28 days for AIBuiltGames π₯³
most of the growth didn't come from publishing more pages
it came from fixing the ones Google was already showing
I looked at queries in GSC with decent impressions but weak CTR, then rewrote the titles and meta descriptions to match the exact language people were searching
that single pass on existing pages outperformed most of the new content I published
right now SEO is less about volume and more about improving the pages that already get impressions
Anyone else seeing better results from optimizing existing pages than creating new ones?
AIBuiltGames retweeted
Starting the week with a new milestone
13K clicks in the last 28 days for AIBuiltGames π₯³
most of the growth didn't come from publishing more pages
it came from fixing the ones Google was already showing
I looked at queries in GSC with decent impressions but weak CTR, then rewrote the titles and meta descriptions to match the exact language people were searching
that single pass on existing pages outperformed most of the new content I published
right now SEO is less about volume and more about improving the pages that already get impressions
Anyone else seeing better results from optimizing existing pages than creating new ones?
AIBuiltGames retweeted
WOW it keeps growing...
12K clicks now
still can't believe a tiny AI games directory is doing this from Google Search
the SEO updates are still paying off
but didnβt expect it to keep moving this fast
still figuring out the monetization side
AIBuiltGames retweeted
I forgot something IMPORTANT
if you want to connect @openseo and Google Search Console...
1. Create a Google Cloud Console account
2. APIs & Services β Credentials β Create credentials β OAuth client ID
a. Application type: Web application
b. Authorized redirect URI: https://[YOUR_WORKER_OPENSEO_URL]/api/gsc/oauth/callback
- c. Save
Copy: Client ID & Client secret
4. Set the env vars:
a. GOOGLE_CLIENT_ID
b. GOOGLE_CLIENT_SECRET
c. BETTER_AUTH_SECRET (random 32 chars string)
6. Go to OpenSEO -> Project Settings -> Integrations
a. Choose property
b. Save
Now I've set up the AI Visbility feature of @openseo
(helps you choose questions to track and see whether AI answers mention your brand)
it's very easy:
1. get an @OpenRouter API key
2. set it to the env var OPENROUTER_API_KEY
3. deploy
and then you get:
> Prompt Research
> Prompt Explorer
> Prompt Tracking
- Prompts
- Competitors
- Citations
Crazy they open sourced this AMAZING SEO / AIO tool
AIBuiltGames retweeted
From 10K β 11K clicks in 24 hours
AIBuiltGames (tiny AI games directory)
just keeps going up from Google Search
since the beginning of last week I've been optimizing its SEO based on keyword research
seems it's paying off
Confirming: SEO is NOT dead!
AIBuiltGames retweeted
Milestone unlocked...
10K clicks π₯³
(from Google Search in the past 28 days)
a tiny direcotory of AI Built Games
Based on all the data I'm getting from GSC
I'm optiizing metas, titles, H1 and all SEO related stuff
TIP: don't pay attention to all the BS, SEO is NOT DEAD!
AIBuiltGames retweeted
Let's give Bjorn's idea a try
Marc's ads layout clearly works well on TrustMRR
doesn't mean it will work for AIBuiltGames
but if you don't try you don't know...
AIBuiltGames retweeted
I'm speachless π±
9K clicks in the past 28 days
I need to find a way to monetize AIBuiltGames
I've made a few $100s when I launched it from some game builders ads
but $0 since it exploded
I enabled Google Adsense, but is π©
AIBuiltGames retweeted
There wasn't something specific but the combination of many things...
I just kept adding games (each one becomes its own indexable page) while putting real effort into the technical side:
- Clean crawlability (robots.txt + dynamic sitemap)
- Solid site structure and internal linking between games and categories, consistent URL structure, canonical tags
- Unique titles, headings, and on-page structure for every game page
- Schema markup (FAQ, BreadcrumbList, ItemList/Collection, VideoGame where it made sense)
- Page experience / Core Web Vitals so Google could actually rank the pages
technical SEO makes sure Google (and LLMs too) can discover, crawl, understand, and rank those pages efficiently
without the technical work, many of those pages would stay buried
no blog, no content marketing, no hacks
just more pages + a technically sound foundation, then waiting for it to compound.
the domain and the vibe coding trend timing helped a lot too
Makes me wonder how many sites are sitting on similar potential and just need the technical foundation cleaned up!
AIBuiltGames retweeted
Sorry if bothers you posting about this
but I can't believe it
it keeps going up πππ
No ads slots sold tho π
SEO feels like nothing is happening... until it does
but never seen something like this
AIBuiltGames .com traffic was always growing but now it kinda exploded
I didn't do anything special
I just kept adding games
and following Google's technical SEO advice
this website doesn't even has a blog but put a lot of effort in the tech SEO side
no magic tricks
no hacks
Sometimes SEO just needs time to compound π
AIBuiltGames retweeted
SEO feels like nothing is happening... until it does
but never seen something like this
AIBuiltGames .com traffic was always growing but now it kinda exploded
I didn't do anything special
I just kept adding games
and following Google's technical SEO advice
this website doesn't even has a blog but put a lot of effort in the tech SEO side
no magic tricks
no hacks
Sometimes SEO just needs time to compound π
AIBuiltGames retweeted
What can I say about @claudeai
it's simply AMAZING
now that I got the $1,000 I feel free to build
AIBuiltGames blowed up
so asked Claude to build the MCP server
it built it in minutes
it works perfectly
and I didn't need to add to the prompt
"make no mistakes" π€£π€£π€£
JobBoardSearch just got accepted into Anthropic's Claude for Startups
and I don't think they're doing this because they suddenly love startups
they're buying DISTRIBUTION and DEPENDENCY
1. Give startups free credits > startups build on Claude > users get exposed to Claude > switching becomes harder
2. Developers post about this everywhere
The $1,000 in API credits is probably the cheapest part of the strategy (I'm grateful for them ππ»)
Smart move!
Did you also get accepted?
AIBuiltGames retweeted
What the actual F*CK π±π±π±
aibuiltgames .com is ranking in the SERP for LOTS of "vibe code games" related keywords
I don't know if SEO really picked up or the industry just blew up
anyways hope it means ad slots sold!
AIBuiltGames retweeted
I think @AlexFinn is right about AI changing the economics of game development
and I'm glad I bought aibuiltgames.com
organic traffic keeps growing
the funny part?
I'm barely working on it right now
I have too much on my plate with my other projects, so for now I'm mostly just publishing new games that get submitted
and the traffic keeps going up
makes me wonder what could happen if I actually put some time into it (for example it doesn't even has a blog)
or if I should sale it π€
The next trillion dollar AI business will be an AI game studio
The video game industry is bigger than you can imagine. Larger than movies and music COMBINED
For YEARS now video games have absolutely SUCKED
The economics of video games became broken. They became too expensive to make
Developers demand hundreds of thousands of dollars a year, then refuse to use AI
It's completely killed the entire industry
People don't remember this, but there was only 1 year between Grand Theft Auto 3 and Grand Theft Auto Vice City. 362 days to be exact.
It's been THIRTEEN YEARS since the last Grand Theft Auto
From 1 year to 13 years. A completely broken industry
AI fixes this. AI allows one developer to have the power of a team of literally 1,000 developers
While the video game industry absolutely REFUSES to embrace innovation, that gives you the opportunity to strike
If you can make a game of any sort of quality right now with GPT 6 Astra, you can take a bite of a $213 BILLION dollar a year industry that would rather their company go bankrupt than use AI
Video games being all over your timeline the last 24 hours is a MAJOR signal
An entire industry is broken and begging to by disrupted by innovation
I'm legitimately starting my own game dev studio, and you 100% should consider it too
AIBuiltGames retweeted
This little side project, AIBuiltGames .com SEO looking healthy
it's just a simple directory of vibe-coded games
little by little I kept improving its tech SEO and is paying off
recently I added AdSense but I don't really like it and the money it makes is not worth it
it made some money with a few sponsors but it after the vibejam ended it stopped too
anyways let's SEO keep doing its job...
And.....β
DONE!
The Vibe Jam of 2026 sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai is officially closed
πΉοΈ 945 games submitted
π 242,212 players
ποΈ ~12 million views on X
Now me and @s13k_ will start the judging process, probably pre-vetting games first with some help from AI (like if the games load at all) and then they go on to all the judges
I want to thank everyone who participated! β€οΈ There's only 3 cash prizes but even if you don't win, I hope you all had fun creating things, which is the best part of AI for me, it lets me create things I could never have dreamt of making before
It's already clear to me from the submissions that AI's ability to help you create beautiful and fun games has progressed a lot, last year's games looked clunky and basic, this year's games are starting to look like stuff you could find on Steam
There's no specific deadline for when judging is done but we'll try to be as fast as possible, last year it took 2 weeks I think!
THANK YOU!!!
πΉοΈ About 1.5 hour left to submit your vibe coded games for a chance to win $40,000 in prizes
I wasn't expecting us to get close to 1000 games like last year again but we actually might: ~200 new games were submitted in the last 24 hours!
Also almost 250,000 people have played a #vibejam game now, great results πππ
AIBuiltGames retweeted
After ~4 weeks of vibe coding, today was the last day of working on Roomba Wars for #vibejam
I never built a game before so this was definetly a leap in the dark!
Roomba Wars is a chaotic little browser game you can jump into anytime
I made it fast, a bit aggressive, and kinda stupid (in a good way) where you drive around and do stuff like:
- Vacuum dirt
- Grab powerups (yes⦠I gave roombas M16's and lightsabers)
- Flamethrowers, 10 grams of creatine, shields, and just cause chaos
- Roomba with the most dirt wins the round!
Lessons learned:
I completely nuked my game because of Cursor glitch and did not made a commit before that massive feature, SO COMMIT MORE
Adding props (furniture etc.) to a game is way harder than I initially thought, takes way more time, so i need to factor that in next time
Special thanks to vibejam team and:
@martyamark for adding my game to the vibe metaverse
@rrmdp for adding me to aibuiltgames dot com
Meeting the community @pranviskidding @alhuissi @0xVe1L @DannyLimanseta and many more!!!


































