Hey everyone! We're early releasing Blended Web Artists (blendedwebartists.org/); a community of 3D artists that are trying to grow the field by making art more interactive rather than just videos/images. Our early release has a variety of different Blender artists' work running in the browser and we hope you check them out!
Many things are still under development, so please feel free to report any issues at any time. We're also looking for others to join or want to submit their work! You can also join our community discord as well if you're interested! discord.com/invite/sSNwfK5dp…
Andrew Woan retweeted
ウェブ上だけでこの速さで立体に見れるのすごい!
Thanks to @andrewwoan Amazing tool..!!
gakutada.com/deep-paint-live…
Andrew Woan retweeted
以前作った懐かしのスプラッシュスクリーンがブラウザでさくさく動いてる!
Recently ported over the beautiful Blender 4.0 splash screen from @Gakutadar into the browser and the Gauntlet of Gods template from @_Pwnisher_ using #threejs's TSL. Both run at 60FPS on my cheap phone that uses WebGL.
I guess more 3D #b3d artists can consider porting over their work to live in the browser.
For the people that follow me that have AI anxiety. I think I got over my AI anxiety by realizing as cool and impressive the demos are and will be in the future, none of them really builds trust or makes people feel seen and loved. I always looked at a demo and was like "wow that's incredible" but I never once thought "I trust that person a lot more now" or "wow this makes me feel seen; like this person understands me."
I really believe emotional skills that can build trust are going to be more and more important; not just cool/usefulness factor anymore.
Recently ported over the beautiful Blender 4.0 splash screen from @Gakutadar into the browser and the Gauntlet of Gods template from @_Pwnisher_ using #threejs's TSL. Both run at 60FPS on my cheap phone that uses WebGL.
I guess more 3D #b3d artists can consider porting over their work to live in the browser.
Hey everyone; small teaser announcement!! I got a bunch of a Blender 3D artists' permission to recreate their tutorials and/or work as 3D websites!! Wesbite coming soon! Everything in the video was recreated from Blender in the browser using #threejs's #tsl~ #b3d
Teaser Featuring:
youtube.com/@levimagony/
youtube.com/@crzyzhaa
linktr.ee/DM_Arts
youtube.com/@kevandram
If you're into Blender for web dev feel free to join me on Discord!! I wanna start a community of Blender/3D artists that use the browser as a canvas! discord.gg/sSNwfK5dpc
Andrew Woan retweeted
My full talk at the Three.js Conf in Paris! 🇫🇷
24 minutes of Three.js, WebGPU and performance optimization ⚡️
Andrew Woan retweeted
Replying to @threejsconf
@threejsconf promises to be an amazing conference, next week I will be giving a talk about TSL and a bit about WebGPURenderer.
Do you have any suggestions?
See you there.
Tickets are live! 🎟️ ✨
Join the community for 2 special days of celebration: learn, exchange, enjoy exclusive talks & surprises!
Super Early Bird special deal - €209.
Grab yours before they're gone 👇
threejs.paris/tickets
Hey everyone!! @wawasensei , @hmcvt_ and I worked together on a free and open source character creator thingy! Feel free to use it to create your own characters!
Link: characterstudio.wawasensei.d…
Also shout out to @quaternius for the animation pack you can find it here: quaternius.itch.io/universal…
The maps came from a home editor. The characters come from Character Studio.
No export step. It's embedded straight into Pascal Strike. Pick hair, clothes, face. Shape the body: height, weight, muscle. Hit play, you're in the match.
Rigged, animated, ARKit blendshapes for lipsync. Open source. The same embed drops into a chatbot, a platformer, anything you're vibecoding.
Create → characterstudio.wawasensei.d…
Play → strike.pascal.app
Goated
The new WebGPU & TSL course is live 🚀
✅ 21 lessons
✅ 23+ hours of video
✅ Quizzes and certificate
✅ First lesson free
$45, or $25 if you own the Three.js Journey course (September only)
👉 threejs-journey.com/webgpu-t…
For episode two of converting Blender tutorials into 3D websites, I take @vertex_arcade's sketchy shader tutorial (youtu.be/4Njhuj5BsKk) and convert it into two sketchy concept portfolio websites with Blender and Three.js!!!
YouTube Video: youtu.be/JlmNBGcZ3Ik
Code & Credits: github.com/andrewwoan/blende…
Effect site: blender-to-threejs-sketchy-s…
Allen Zhang's Portfolio: allen-zhang-folio.vercel.app…
Katsumi Watanabe's Portfolio: katsumi-watanabe-folio.verce…
Hey everyone! I made a very frustrating Plinko + Pinball game demo along with some Blender & Three.js workflow tips for the @threejsconf @codrops celebration!!🥳🥳
Article: tympanus.net/codrops/2026/08…
Demo:
codrops-demo-for-threejs-con…
Vibed Code:
github.com/andrewwoan/codrop…
Quick tip of the day!! You can sync up basic rotation/transform/scale operations between Blender and three.js. That way if you make an edit in Blender it shows up in the browser and if you edit in the browser it shows up in Blender!
Hey everyone!! I'm starting a new series where I convert Blender tutorials into 3D virtual web worlds!!! In this video I convert one of the first Blender tutorials I ever watched into a 3D website!! I thought it would be cool to show my updated baking workflow for 2026 and kinda speedrun it because I went really slow in previous videos. So this one is mainly for tips and tricks. I can't open source this one cause the house/island models are NOT mine (and there's nothing special about the code anyway). But I made a new addon called "One Shot Baking" that adds a baking UV, unwraps, packs, bakes, and optimizes all with one click on a button. It's not finished yet, but I'll share it anyway haha. But obviously you can make your own pretty easily these days with Blender MCP.
Video: youtu.be/g80mQtoB05s
Website: floating-island-speedrun.ver… Credits: udemy.com/course/blender-low…
Windlines: github.com/brunosimon/folio-…
Addon(s): github.com/andrewwoan/3D-ass…
#threejs #b3d











