Super congrats to @finlaymacklon, @taesiri, Stefan and @viggiato who had their paper "Automatically Detecting Visual Bugs in HTML5 <canvas> Games” accepted at @ASE_conf! Preprint available at asgaard.ece.ualberta.ca/auto… (collaboration with @ProdigyGame)
The ASGAARD Lab retweeted
Replying to @corpaul
The most accessed paper of journal article of 2021 is (fittingly for our current special issue) an empirical analysis of trends in #VR games and their complaints by Rain Epp, Dayi Lin, and Cor-Paul Bezemer.
Read more: ieeexplore.ieee.org/document…
#cybersickness #virtualreality
The ASGAARD Lab retweeted
Everyone wake up, new update to Mark’s list of institutions & researchers active in technical games research just dropped.
By popular demand (well, 3-4 people asked), a May 2022 update to my list of institutions & researchers active in technical games research. kmjn.org/game-rankings/
The ASGAARD Lab retweeted
CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning
abs: arxiv.org/abs/2203.11096
project page: asgaardlab.github.io/CLIPxGa…
The ASGAARD Lab retweeted
Game developers! We are running an anonymous research survey on the current practices, goals, and needs for quality assurance in #gamedev and would love your input. Over $4,000 in random draw prizes. Please spread the word! surveymonkey.com/r/gamedevte…
Finally, @HaoLi24342250's paper "An Empirical Study of Yanked Releases in the Rust Package Registry" was accepted in the @computersociety TSE journal! Preprint available @ asgaard.ece.ualberta.ca/an-e…
Also, (Twitter-anonymous) Mikael's paper "Studying the Performance Risks of Upgrading Docker Hub Images: A Case Study of WordPress" was accepted at ICPE 2022! Preprint available @ asgaard.ece.ualberta.ca/stud…
Some great news from the @asgaard_lab ! @viggiato's paper “Using Natural Language Processing Techniques to Improve Manual Test Case Descriptions” was accepted in ICSE-SEIP 2022! Preprint available @ asgaard.ece.ualberta.ca/usin…
Mikael and Chloe's systematic literature survey on Applications of Generative Adversarial Networks in Anomaly Detection is available now on arXiv: arxiv.org/abs/2110.12076
The ASGAARD Lab retweeted
The data for the @ICPEconf ICPE 2022 Data Challenge Track is now up doi.org/10.5281/zenodo.51385…
The data is the @MongoDB internal performance testing results, from running synthetic performance tests in our CI system.
See icpe2022.spec.org/tracks-and… for the call for papers.
Proud to announce that "Improving the Discoverability of Indie Games by Leveraging their Similarity to Top-Selling Games" won a best paper award at @FDGconf !! Preprint @ asgaard.ece.ualberta.ca/impr… by @vungocquang & @corpaul
The ASGAARD Lab retweeted
For the first time, ICPE 2022 icpe2022.spec.org/ will have a new Data Challenge track. @corpaul, @DavidDaly44 and I will be the track chair of this year. The data is generously provided by @MongoDB . Looking forward to your awesome analysis on the data!
“An Empirical Study of Q&A Websites for Game Developers” including a cool flow chart that suggests where to best ask your question was accepted for publication in @emsejournal Super congrats @ArthurKamienski Preprint available at asgaard.ece.ualberta.ca/an-e…
Are you interested in working with @asgaard_lab? We have one PhD position available in our exciting new project about software engineering for the modern AI stack. For more info & how to apply, see asgaard.ece.ualberta.ca/pros…
Super congrats to Quang for his accepted paper "Improving the Discoverability of Indie Games by Leveraging their Similarity to Top-Selling Games Identifying Important Requirements of a Recommender System" at @FDGconf ! Preprint w cool dataset at asgaard.ece.ualberta.ca/impr… w @corpaul
Super congrats to @viggiato who had his paper "What Causes Wrong Sentiment Classifications of Game Reviews?" accepted in the @IEEETxnOnGames journal! Preprint available at asgaard.ece.ualberta.ca/mark… (with @Dr_DayiLin, @abramh, @corpaul)
More great news! Rain's paper "An Empirical Study of Trends of Popular Virtual Reality Games and Their Complaints" was accepted for publication in @IEEETxnOnGames Get the preprint here: asgaard.ece.ualberta.ca/an-e… with @Dr_DayiLin @corpaul
Should you Upgrade Official Docker Hub Images in Production Environments? Read about it in Sara Gholami's @ICSEconf NIER'21 paper: asgaard.ece.ualberta.ca/shou… with @HamzehKhazaei @corpaul
The ASGAARD Lab retweeted
Have you ever wondered what the foundations of program analysis are? Don't wait no more. Check out the lecture series that I gave in my undergrad class this semester @UAlbertaCS youtube.com/playlist?list=PL…
The @asgaard_lab has 3 funded positions (2 PhD and 1 MSc) starting Summer or Fall 2021! If you are interested in working on (1) automated quality assurance processes for games and/or (2) software engineering for the modern AI stack, check asgaard.ece.ualberta.ca/pros…











