
Indie dev | Building 2D souls-like @LumenInferius | Devlogs, AI tools & Unity tricks #gamedev #unity3d
Puerto de la Cruz, Spain
Joined January 2011
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Some things in @LumenInferius are better left undisturbed.
#screenshotsaturday #gamedev #IndieGameDev
Denis Chiriac retweeted
A former BioWare employee uploaded this Mass Effect Universe (Mass Effect 5) trailer on Reddit! According to another employee, this trailer was ready a few months ago. #MassEffect
Some combat testing today. Mostly rolling for my life.
#gamedev #madewithunity
Yesterday refined the atmosphere - layered parallax, cleaner perspective, and a gentle DOF pass. The space finally feels alive #IndieGameDev
The water is quiet, but something underneath is not. #ShowMeSunday #madewithunity #indiedev #IndieGameDev
Got some time this week to push @LumenInferius forward. Focus has been rough - #HollowKnightSilksong keeps calling-but progress is progress.
#IndieGameDev #gamedev #madewithunity
Polishing the first boss introduction and animation set. Early look:
#screenshotsaturday #madewithunity #IndieGameDev
Denis Chiriac retweeted
Between canvas and everyday life, there are moments of silence and searching.
#artofsilence #artjourney #canvasart #artoftheday #artinspiration #everydayart #artlife #artistsoninstagram #mindfulart #inspiredbynature #creativeprocess #visualart #contemporaryart #artcollector #Art – at Canary Islands, Spain
Today improving Warden animations. Here’s a quick WIP from Spine.
#screenshotsaturday #spine2d #madewithunity #IndieGameDev
Warden remake — Spine idle WIP
Zoom-ins to check silhouette, weight, cloak overlap.
Had way too much fun making nests - the ceiling’s hostile now, and it gave me an excuse to add aerial sword attacks.
#madewithunity #IndieGameDev #gamedev
#DevLogTuesday
Built a new enemy attack. It’s messy. Worms involved.
Still tuning - thoughts?
#gamedev #madewithunity #IndieGameDevs
Worked on a new location for @LumenInferius, inspired by the idea of coffin-bound abominations.
Getting the lighting and depth right was a challenge: wanted the background to feel distant, but still merge with the level
#screenshotsaturday #madewithunity #IndieGameDev #gamedev
New barrel types added. Turns out they react... violently when hit with a bomb.
#WishlistWednesday
Working on a new area for @LumenInferius . Still a work in progress, but the atmosphere is coming together.
#screenshotsaturday #madewithunity
You can wishlist @LumenInferius here to support the project:
store.steampowered.com/app/3…
I've been working on the bow mechanics for @LumenInferius. Shooting arrows to break objects and hitting targets mid-air turned out really satisfying
#screenshotsaturday #madewithunity #gamedev #IndieGameDev
Worked on object destruction for @LumenInferius Jars and barrels now shatter beautifully when hit or rolled into. Plus, check out this eerie collectible treasure...
Wishlist here: store.steampowered.com/app/3…
#screenshotsaturday #madewithunity #gamedev #IndieGameDev
Big milestone today: my wife @mariana1robu opened her first traditional art exhibition in our hometown.
She’s the painter behind @LumenInferius and co-founder of @death_by_g.
Seeing her art on gallery walls was incredible.
#IndieDev #TraditionalArt #ArtExhibition
We’re entering a new era of game dev
I just asked my game:
🗣️ What exits are in this room?
🗣️ Where do they lead?
🗣️ What's in the next level?
And it answered-by querying the level data in Unity.
AI isn’t just building worlds.
We can finally talk to them.
#madewithunity #AItools






