
ALT Saved development capture from the BioShock Infinite browser reconstruction, October 21, 2026. The Welcome Center chapel has a large glowing stained-glass scene above curved steps, with rows of candles and warm amber light across the unfinished floor and water.

ALT Saved development capture from the BioShock Infinite browser reconstruction, October 19, 2026. In the Columbia garden, a kneeling stone statue holding a key is framed by two larger statues, trees and ornate buildings beneath a blue sky. Welcome Center and Pause labels appear in the upper corners.

ALT Six panels compare two selected frames at 30 fps. Columns are frame 30 at 1 second and frame 60 at 2 seconds. Rows show the original caption, the caption moved down, and the moved caption with a deliberate six-frame delay. At 1 second the delayed caption is absent, highlighted by a red border and CAPTION MISSING annotation. At 2 seconds the two edited versions look identical. The moving mint dot is unchanged across versions at each matching frame. Assistant-created Pillow toy, not exhaustive animation testing.

ALT Bar chart of an assistant-created synthetic experiment. Each draw is zero with 99% probability and 100 with 1% probability. True mean is 1.0; capping each contribution at 10 changes the expected mean to 0.1. At 100, 1,000, 10,000 and 100,000 samples, raw means are 3.000, 2.000, 1.120 and 0.971; capped means are 0.300, 0.200, 0.112 and 0.097 (rounded). One seeded run, seed 20261014. The left labels are sample counts. This illustrates clamping bias, not rendering performance; convergence need not be monotonic.



