
Principal Lighting Artist @Respawn STAR WARS JEDI Team
Śląskie, Polska
Joined March 2019
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I am also thrilled to share this! Can't wait to support some amazing artists that are everywhere around.
#gamedev #lightingArtist
Replying to @bentkowski_t
@bentkowski_t is a Senior Lighting Artist who we're thrilled to announce is now mentoring at SkillTree with limited availability for June 2023 - tap the link to book a mentorship with him now: skilltreeinc.com/mentor/tom-… #GameDev @GameDevMentorship
Early morning window view taken with a smartphone camera.
#Autumn turns everything into a painting.
Congrats @RebelWolvesDevs !
Reviews are looking awesome. Can't wait to dive in.
#dawnwalker
That is so sweet but nothing I did deserves credits.
My tiny input was nothing compared to ton of work and heart that @bitreactor team put into Zero Company.
The recognition this game is getting is more than deserved.
Big hugs team!
May the HYPE be with you all!
OMG!
You might have heard the rumours, it's time to reveal what we are working on.
🗺️ An open world Middle-earth RPG.
⚔️ A new Kingdom Come adventure.
We’re excited to tell you more when the time is right.
#WarhorseStudios #Annoucement #lotr #KingdomComeDeliverance
My view on the problem with DLSS 5 and AI is the same as on many artists' approaches out there.
The fundamental thing is that AI and many people are asking How? and What?
How it was made?
What tool has been used?
What camera was that.
The question should always be: Why?
...
By asking Why, you'll deep dive into the creator's mind and you'll discover that every decision, tool, prop and color is meaningfull and serves a purpose to show an subjective, intimate view on something universal that many of us experienced.
...
Good lighting relies on good assets, good composition, texures, design, art direction, etc.
AAA Quality needs AAA Teamwork.
This exaple shows Unlit mode on @ScansFactory assets, one of the bests looking on the market. Composing and lighting this scene was the easiest job ever.
Whatever happens today,
You're my winner.
@KingdomComeRPG
#TheGameAwards
So proud of my mentee, Scott McGarth! He just showcased the work he’s been developing during our @SkillTree_inc mentorship and shared his story of moving from film to games. I only nudged him — he absolutely crushed it.
Congrats, Scott!
#80lv #UnrealEngine5 #lighting #gamedev
Scott McGrath has shared a comprehensive breakdown of his Simplistic 4 project.
The artist showed us how you can make 3D scenes look like black-and-white photos and demonstrated his lighting setup in Unreal Engine 5: 80.lv/articles/from-film-to-…
Tom Bentkowski retweeted
Observer: System Redux / PS5
I really don't know why I never finished the game in the past.. Platinumed it yesterday and really enjoyed it.
Fantastic game, incredible atmosphere! 🖤
My first Lighting Artist gig. I thinm i should add an Arstation page for it cause this one aged nicely.
Needed tho share this quick relight and photowalk through this wild Paris scene my dear friends at @ScansFactory made in @UnrealEngine. Man… every corner’s pure art full of soul. Never seen a scene like this. Love u scans ❤️
#Paris #UnrealEngine #lighting











































