⚔️ Blade Blitz releases March 11! ⚔️
Spin, slash, and shove your friends in this fast-paced local multiplayer sword fighter inspired by Nidhogg. Wishlist / play the demo on Steam: store.steampowered.com/app/3…...
#indiegame #gamedev #localmultiplayer
youtu.be/vw-RmzcGE2Y
Demo out now ahead of Steam Next Fest! 🔗 Link in my bio! 🕹️ Give it a try! #steamnextfest #demo #indiegames #gamedev
Devlog 45: Rock Paper Scissors— The Simple Strategy #steamnextfest #indiegames #indiedev #gamedev #devlogs
Nidhogg × Boomerang Fu energy — Built for couch & Remote Play chaos
⚔️ Wishlist on Steam → link in bio #indiegames #bladeblitz #gamedev #indiedev
Devlog 40: Wind Areas — Visual cues for player decisions #devlog #indiegames #bladeblitz #gamedev #indiedev
Devlog 38: Exploding Bush — Adding more interactivity #devlog #indiegames #bladeblitz #gamedev #indiedev
Devlog 36: Lava Arena — Don’t get burned by falling platforms and burning boulders #devlog #indiegames #bladeblitz #gamedev #indiedev
Devlog 35: Revamped Levels — I went back to remake my levels with building blocks #devlog #indiegames #leveldesign #gamedev #bladeblitz
Devlog 34: End Game Screen — Title awards post match #devlog #indiegames #uidesign #gamedev #steamnextfest
Devlog 33: UI Design — My approach to making UI #devlog #indiegames #uidesign #steamnextfest #gamedev
Devlog 32: Thrown Weapon Timer — Making more opportunities for play #devlog #indiegames #steamnextfest #bladeblitz #gamedev
Devlog 31: Heat Seeking — A weapon that always finds its target #devlog #indiegames #gamedev #gamedesign #bladeblitz
Devlog 30: Blink — Throw your weapon, teleport to it #indiegames #bladeblitz #gamedev #devlog #gamedesign
