Like many others, I don't want to post any more updates here, but I will keep my profile open as a memory of what it has been.
Please find me on Bluesky - bsky.app/profile/bluegestalt…
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To celebrate the anniversary of the release of my @playdate game Halfway to Dawn, it will be on sale for 40% off for a week on Catalog 🥳
play.date/games/halfway-to-d…
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Thank you so much for playing our game and for your kind words!
Bought and finished The Nameless City from @ParadnightStdio on steam! What a lovely indie adventure game!! Posted a positive review too! I hope to see more similar games from you guys in the future! ♥️@dim3games and @bluegestalt 👍Scratched my Lovecraftian itch! ♥️
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It has been so nice and motivating reading this lovely review of my @playdate game Halfway to Dawn on @engadget 😊
engadget.com/halfway-to-dawn…
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Btw... my game is on sale until the 14th of March on the Playdate Catalog! 😉
play.date/games/halfway-to-d…
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Some music creation in Ableton and sprites animations in Blender (a very good starting point for more complex characters... cleaned later in Aseprite)
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UI Design in Figma and then implementing it in Lua. Main illustrations made in Procreate using the wonderful Pixel Art Experience brush set by @ittaiman
Andrea Baroni (no more updates here) retweeted
CorpoNation is coming out really soon 😱 And we're super close to our launch wishlist target!
If you want to support our weird anti-work indie game, consider wishlisting and talking us up around the water cooler. It all helps way more than you might think!
My entry for the Airwiggles Music Competition.
youtube.com/watch?v=otbpD1HB…
The prompt was to create 1 minute of original music for some animated pixel art artworks. Here's my entry for the one called "smoke".
Andrea Baroni (no more updates here) retweeted
Game Development Sector Update:
@CanteenGames have provided an informative video of what you can expect from home life as a Ringo CorpoNation employee!
Pay your bills ✅
Decorate your pod ✅
Play pay-to-win games ✅
Read state-approved news ✅
Wishlist now! // Work hard!
CorpoNation: The Sorting Process | Home Life | Dev Diary
Vicki & Sam from Canteen Games talk you through everything you should (or shouldn't!) do in your Living Pod after work.
And it's out...
The Nameless City is now published on itch.io - paradnight-studio.itch.io/th…
Can't wait for you to try it and let us know what you think! 🙂 (a demo is also available)
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Special thanks to Alessandro Famà @alexzen_ for his Godot 4 Fmod integration - github.com/alessandrofama/fm…
And to the InkGD contributors for their GDScript Godot Ink integration - github.com/ephread/inkgd
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Btw, one character uses a single letter system (one sound for each letter) while the other one uses a silly random sounds and grunts (plus a final more conclusive sound as the last letter). I think they are both fun 😅
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First experiments in Godot 4 (GDscript).
This time I tried integrating @fmodstudio and @inkleStudios Ink and create a very basic interaction and dialogue system that works with the two (animal crossing style 🦝). It has been good fun and loved working with it 🙂
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If you want to check and support me and my music that's really always very much appreciated 🙂 andreabaroni.bandcamp.com
And it's a great little help, also considering how bad this year as been for the #gamedev and #gameaudio world.
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