Graphic Designer (Open for Commission) || Status: WIP BServ HD Mod (RE1 MediaKite) || https://xitter.cf/t.co/FKDMQr8nay

🇵🇭 Pilipinas
Joined April 2022
Pinned Tweet
1/2 🚁S.T.A.R.S. 30th Anniversary Tribute Collection: To celebrate the upcoming 30th anniversary of Resident Evil (1996),I’m releasing a special printable collection for the community! Google Drive link in the comments below.
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Nooooo Barry! Oh my cod!
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Although I know the new CR 1.1.4 update has a bug with loading hires text in files, I encountered another one, a white rectangle appeared while I was scrolling (Barry's Picture). I can't recall what is supposed to appear in that white rectangle. Will test it again w/o HD loader.
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Sharing another set of screenshots! The entrance to the Arklay Lab is fully upscaled. Made sure all the signs remain perfectly readable and consistent from every angle. 😁
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Room 002 fully upscaled! Sharing some screenshots :D
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Revisited this rune painting puzzle and made a few improvements. When I first saw this as a kid, I literally read it as "TYMM, ACCIM, MAX, PEMAX"... LOL! But later on, I found the right switch to decode the runes in that room and piece together John's letter to Ada. #MOLE
Got lucky today! I found a detailed frame texture for this painting inside RE1's x-ray room BG. I got it from one of the paintings (Present Goddess) in St. Michael Clocktower storage room BG (RE3). #REBHFun #bserv
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Algumas pessoas estavam perguntando se havia algum port pra PC da versão de PS3/360 do Code: Veronica e, sim, agora temos! O @Kastiielll fez o port nativo pra PC baseado na versão de PS3, e funciona muito bem. O jogo conta com: Resoluções de até 4K AA: FXAA ou SMAA AF de até 16x FSR 1 RCAS (pra melhorar a nitidez) FPS de até 60, chegando a 120 com FSR FG O jogo também conta com um painelzinho de SRT pra speedrunners, que é bem legal. Além disso, temos uma interface gráfica in-game e várias outras melhorias. Recomendo darem uma olhada no projeto. Agora temos as duas versões nativas no PC!
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Another sweet surprise from my wife! So happy to add this Match Makers set to my small DBZ collection! Master Pogi (Hercule) completely stole the scene LOL! 😂🔥 #DragonBallZ #DBZ #MatchMakers #Android18 #MightyMask #MrSatan #MasterPogi #Hercule
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upscaled Room 003 📕backgrounds.
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The Red Blank Book 📕 Did some upscaling and manual touch-ups on the blank book textures.
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Saiyan families
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My Ada Wong Fanart (Wallpaper Version). Enjoy
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Remember when Gohan almost had a VERY different name? 😂 Which one is your favorite? #DragonBallZ #Goku
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Resident Evil 2 (1998)
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RESIDENT EVIL: SHATTERED Coming for v0.1.7 | 4P play! Here's some footage under the testing, done in the HARASSMENT MODE which puts (obviusly and uncanon and funny mode) Mr. X and Nemesis in the scenario 100% of the time wandering around, non killable, but if you down them, you get rewards, but they will get back up eventually! Stay tuned for 0.1.7!
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bserv retweeted
🕹️ A fan is developing a game based on Zach Cregger’s 'RESIDENT EVIL' movie in the style of PS1 games. The early prototype features a snowy location with a barn and a zombie dog chasing the player. The latest update adds death and injury animations, along with sounds for when the character gets hurt. The dog uses the Cerberus model from Resident Evil 2. The developer says no vibe coding is being used. ☝️ (via: Nocturne / PS1 cover: diamonddead)
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Sharing a few more screenshots... Bee Room is fully upscaled! 🐝✨ or Wasp Room? LOL
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This angle looks really familiar to me. I'm not sure if I’ve triggered it subconsciously during a past playthrough, but has anyone here triggered this before or knows the exact steps to get this camera angle? TIA..🙏
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Corridor to Room 002 and Bee Room..
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