CEOwl @ Owlchemy Labs. BuddingMonkey at all other places he / him

Austin, TX
Joined March 2007
The Electronification of gaming cannot be stopped!
Long term LLMs, combined with the browser (WebGPU + WASM) and Three.js, pose an existential threat to traditional game engines. I've been using browser tech such as WebGL, WASM, WASM threading, and now WebGPU and WASM SIMD for years.
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We built a really cool arcade blaster 2.5D game that is built for passthrough!
Hyper Visor, an original XR arcade blaster is arriving for $1.99 as a launch title for XREAL Aura! Put on a mysterious pair of shades, blast through fractured realities, and repair the rifts threatening your world. 🕶️
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Andrew Eiche retweeted
Wanna be a corporate star this Halloween?! ✨To celebrate Worktoberfest, our community team boo-tified pumpkins to match the corporate-mandated whimsy of the Gas N’ Grill. 🎃 Create your own using the Conglomni logo or freestyle like a true bringer of chaos!
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I'm glad I opted out of this experience. I have endured enough psychic damage already.
We took a crew of our game devs and special guest @xdetune to hunt ghosts overnight on the world’s MOST HAUNTED war ship, the USS Hornet. Just wait till you meet THE PALE MAN. FULL EPISODE OUT NOW!👇
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This new world changes indie gamedev. If you want to protect your code you can’t use Unity or code that compiles to a VM (IL2CPP won’t be a defense for long) If you want to protect your idea, you need to show off depth of quality content. Simple mechanics will be cloned
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Alternatively, we may have to figure out some way for platforms to verify that you are licensed to use the code in your product. Similar to what Apple is doing with verification of images. I doubt even obfuscated C will survive another generation of model.
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Andrew Eiche retweeted
I’ve been waiting two years to share this post. My new book, The Wonder Years: How the First 45 Months Shape Your Baby’s Brain… and Who They’ll Become, will be published on July 13, 2027 by Ballantine Books (Penguin Random House). Not only that, but it’s available for pre-order now. Seems only fitting that a baby book should take nine months to arrive, right? (Ordering info below.) The Wonder Years is an origin story. Yours. It traces the wonders of early development from conception to age three - exploring gestation and prenatal learning, the importance of secure attachment, and the development of language, motor skills and more. It’s for new parents and grandparents… but it’s not just for them. As I say in the introduction, if you’ve ever wondered about the forgotten years that shaped you into who you’ve become, The Wonder Years is not only a book FOR you… it’s a book ABOUT you. No baby required! I think you’re going to like it a lot. How can you help? Right now the answer is to PRE-ORDER. This helps retailers know what to promote and how many they need to stock. If you’re an Amazon user you can check it out at the link in the first comment below, but you can also find it now at Barnes and Noble, Hudson, and all your favorite indies. (I’ll also share a link to bookshop dot org, which allows you to order from any of hundreds of independent bookstores.) And if you pre-order I have a few special surprises coming your way. Documented pre-orders will receive: A hand signed bookplate. Access to an exclusive Zoom Q&A open only to advance purchasers. And if you preorder before Dec 1 you’ll be entered in a drawing to win one of 10 signed copies of my book The Daycare Myth. To claim your bookplate and get added to the pre-order list, send a screenshot confirming your order to dwuori at gmail dot com. Be sure to include your mailing address, so I can send your bookplate - which will be mailed in July so you can stick it directly in your book. I’d be so grateful! BTW if you’re a friend outside the US, know that the book will also have a dedicated UK release from Quercus Books, which you can now preorder via Waterstones and Amazon UK. It will also have a German translation which is available for preorder now and a Spanish language version soon to post. Can’t wait to get it into your hands!
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Andrew Eiche retweeted
Clock into Worktoberfest with our Community team! 🦇 We’re gathering around the corporate sponsored fire for Halloween fun and frights next Friday, Oct 23 @ 12:30 PM PT live on Twitch 👻👉 owlchemylabs
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AI is the only time intelligence and Accenture has been used in the same sentence
New: Accenture has told employees it will only fund $29 per month of Claude use. Meaning that employees who often spend as much as $1,000 a month are now scrambling to find ways to keep access to the tool. A sign of the continuing crack down of AI 404media.co/accenture-tells-…
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Hell yeah!
The city of Austin has reached an agreement with the University of Texas to deed land to city and keep Lions Municipal Golf Course open forever.
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This is like meeting your teacher in the grocery store
Just learned the 15k bird toy store owner is also the author of “Dragons Love Tacos” and everything clicked into place for me, I sank through the earth’s crust to the bubbling lava core of loathesome millennial cringe bullshit and it whispered my name. Woke up drenched in sweat
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Been dying for a perfect pocket controller for travel
We've got a little something new to show you! Hop into your favorite games with our pocketable XBOX Nano Controller: xbx.lv/4ewV3e1
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Andrew Eiche retweeted
"VR is still an emerging market because it hasn't passed the 'cafe test'" - CEOwl Andrew Eiche ⤵️
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I bet you're all jealous
what a cool guy...😎
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EXACTLY! We have an audience, and that audience is GROWING
Bonelab's creator, by the way, called it 6 years ago.
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honestly this rewired my fucking brain
147 comments, oh i’m eating GOOD
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Our players want a cheap & sturdy new headset focused on VR and devs want a large & engaged audience. Unfortunately that's not sexy enough for platforms.
Replying to @buddingmonkey
100%. if you asked a young vr user what they wanted out of a better Quest 2, they'd start with price, cut passthrough, and then focus on less smashable controllers or a replacement program. headsets would be dumber but more popular.
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Nothing is interactive. You can see the disappointment in the body language. Hopefully during the mod explosion we can get high fidelity interactions added along side the visuals
These are exactly that kind of VR games - with such incredible visuals and gameplay - that we need so much🤩 Call of Duty: Modern Warfare 2 Campaign Remastered VR Mod
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