Craig Daniel retweeted
I’m hiring an AI Ops Lead to sit with me and build all things Toast IQ.
You’ll help me run the platform, keep the team aligned, and figure out what we build next. If you're inspired by how to put all these new tools to use, love local commerce, and care about the process of building as much as what gets built, this might be perfect for you.
DMs open!
Craig Daniel retweeted
This is counterintuitive for some, which is why there’s a paradox named after it. But if you lower the cost of something that was previously supply constrained, demand for that thing goes up. Software engineering is just one of the easiest examples to contemplate.
The process goes like this: every small business, every IT team, every large enterprise sees that engineering can now drive vastly more output. They then start to consider all the new things they can build or automate. They even test building prototypes themselves.
They only get so far with that approach because they realize there are still 50 other tasks that go into building software and maintaining it. So they start to hire more engineers to do that work. All of this for work they never would have considered automating or having software for if AI didn’t exist.
So yes, automating tasks, in plenty of fields, will lead to demand for experts, not less.
Craig Daniel retweeted
This 4 minute breakdown of the Eagles final play from Nick Foles is the best I’ve heard & is absolutely worth a listen.
The Eagles should consider offering him a job somewhere on the staff.
First time I’ve ever agreed with Bieber. This is the most annoying thing on the iPhone.
If I hit this dictation button after sending a text and it beeps and stops my music one more time,
I’m gonna find everyone at apple and put them in a rear naked choke hold
Even if I turn off dictation I somehow hit the voice note thing
The send button should not have multiple functions in the same spot
Craig Daniel retweeted
Y'all know what to do. RT to #ProBowlVote
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Craig Daniel retweeted
We are devastated to learn of Phil’s passage to the next life. We will miss his sharply dry humor, wry smiles and brilliant insights. Our hearts and our love go out to his beloved wife and family. He truly lived for them with all his being.
His life’s work is a beacon for all of humanity and will continue to guide countless generations of musicians into the backbone of the beat. There are no words to fully express the impact he made with his music and his incredible mind. We are eternally grateful and hope everyone joins us in wishing him a wondrous and peaceful voyage to the great beyond.
Thank you Phil! May your blessed cosmic cerebral beats play on.
With all our love and smiles,
from the Garcia family
P.S. say hi to Jerry
Craig Daniel retweeted
Phil Lesh was my brother. Not by blood but still by family. I’ve heard so many of you tell me that the Grateful Dead changed your life. Yeah, well… Phil Lesh changed mine.
Thank you Phil. I’ll miss you, darn it.
Craig Daniel retweeted
If an engineer was transitioning to product, I’d tell them to:
- Study great presentations, maybe take the Analyst Academy courses on advanced presentations
- Read Minto’s Pyramid Principle, read a bunch of McKinsey books on how to synth fast and influence ahead of the big reveal
- Follow a bunch of great designers, watch how they work and think (so much on youtube), try to wireframe and sketch in your free time. Bonus if you study how to ask good non-leading questions in interviews
- Come up with many ideas and prototype them (you have the skills), to realise it’s not easy to spec & come up with good ideas that work immediately and also help drive outcomes
- Take a statistics course on youtube, read How To Measure Anything, run some simple Monte Carlo simulations in python to get a feel for quick opportunity sizing exercises
- Study the decision makers at your org. Know them, search them up Slack, look at what they talk about, ask people who work with them closely how they think
The first 2 items to me are still foundational to feeling less overwhelm, because getting people bought in, influencing, telling stories, engaging is #1 wherever you go, and the rest can come later and improve over time
Craig Daniel retweeted
The Obvious, the Easy, and the Possible
Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful.
Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible. The more things something (a product, a feature, a screen, etc) does, the more calls you have to make.
This isn’t the same as prioritizing things. High, medium, low priority doesn’t tell you enough about the problem. “What needs to be obvious?” is a better question to ask than “What’s high priority?” Further, priority doesn’t tell you anything about cost. And the first thing to internalize is that everything has a cost.
Making something obvious has a cost. You can’t make everything obvious because you have limited resources. I’m not talking money—although that may be part of it too. I’m primarily talking screen real estate, attention span, comprehension, etc.
Making something obvious is expensive because it often means you have to make a whole bunch of other things less obvious. Obvious dominates and only one thing can truly dominate at a time. It may be worth it to make that one thing completely obvious, but it’s still expensive.
Obvious is all about always. The thing(s) people do all the time, the always stuff, should be obvious. The core, the epicenter, the essence of the product should be obvious.
Beyond obvious, you’ll find easy. The things that should be easy are the things that people do frequently, but not always. It all depends on your product, and your customer, but when you build a product you should know the difference between the things people do all the time and the things they do often. This can be hard, and will often lead to the most internal debates, but it’s important to think deeply about the difference between always and often so you get this right.
And finally are the things that are possible. These are things people do sometimes. Rarely, even. So they don’t need to be front and center, but they need to be possible.
Possible is usually the trickiest category because the realistic list of things that should be possible will often be significantly longer than the list of things that should be obvious or easy. That means that some things on the possible list might be better off off the list completely. Instead of making them possible, maybe not making them at all is the right call.
Coming to know the difference between obvious, easy, and possible takes a lot of practice, deep thinking, critical analysis, and, often, debate. It’s a constant learning process. It helps you figure out what really matters.
But once you’re able to see the buckets clearly, and you begin to think about things in terms of obvious, easy, and possible instead of high, medium, and low priority, you’re on your way to building better products.
New Toast Mobile Innovations Help Restaurants Increase Revenue by Owning Their Guest Relationships and Brand pos.toasttab.com/news/toast-… via @ToastTab
Craig Daniel retweeted
Home grown talent is underrated: I’ve noticed that the vc playbook when a new round is done is to recommend “upleveling” some of the home grown talent. In some cases this might be right, but I think folks over index on it. If you look at the executive teams of some of the best companies (i.e. Apple, Nvidia, Amazon, etc) they are full of people who have been there a long time. HubSpot’s current management team has a lot of “home grown” talent.
Insightful post from @johncutlefish
Leader mode…
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