Crobin49 (@crobin49) profile picture

Letting my dreams be memes. Currently working on @Alterragame

Joined July 2014
Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)Photo by Crobin49 (@crobin49)
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Sorry. Daddy? Sorry.
This extra dimensional entity walks in and slaps your girls ass, wyd?
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Also, Hi. It's been a while. Still looking cute I see. Been busy over here working on things. Lots of things coming together and will have more to share in the month(s) ahead. In the meantime, have some art done by our artist @Dnilox
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YES. GO MY COPIES OF OUR FIRST CHARACTER AND BONK. BONK AND TEAR UNTIL IT IS DONE. #AlterraGame #indiedev
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Can we get a moment of silence for these poor targetting dummies? Over the next several months, they will be victims as we test and improve our combat over and over and over and over again. F #Alterra #indiedev
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No longer will one of our heroes be forced to wander procedurally generated dungeons with no means to use the sword strapped to his back. From today on.... he attac. #Alterra #indiedev
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As recompense for the long time between updates, here is the completed concept art for one of our locations! oooooooo aaaaaaaaa oooooooooo
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We also have some very basic UI in place, as well as some foundations for a very cool feature we can't wait to show off.
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Hey everyone! Been a while since our last update but we have been hard at work on #Alterra ! A lot has changed, we have new sprites for one of our characters, got our procedural generation system more refined and placing tiles. #indiedev i.gyazo.com/01be49b9a246fad9…
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Got a first draft of the #Alterra battle theme and its a BANGER.
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This weeks #Alterra update features more work on the backend systems, but for something more visual, the player and AI system has been improved to enable players to switch to any active party member you are using. Combat systems are coming SOON™ #indiedev
Sneak peak at some WIP concept art for #Alterra
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#Alterra This weeks update brought a lot of good progress. Some additional controls, first implementation of our targeting mechanic, beginning of the coding to enable players to control any party member, first implementation of a VFX system, and lastly... DODGE. #indiedev
#Alterra This update looks slim on the front end, but this week there was a lot of progress made in terms of getting the UI programmed and ready to scale to all the other UI elements and working on the main coding for the inventory system. PROGRESS. #indiedev
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Brand new logo! Done beautifully by artist Nick Malone who to my knowledge has no twitter. Thanks Nick! ... Tell him thanks 😤
Which one do you like better? 1 or 2? #Alterra
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#Alterra This week we got a lot done! All of the character sprites have been implemented and the AI now follows the player! Next up we have some basic UI work then our first pass at our inventory, some level gen updates, and enemy spawns. #indiedev
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When having design conversations. We take our designs very seriously. Also our artwork is top tier. #Alterra #indiedev
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Sneak peak of the update coming later this week:
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