下記の令和で視聴率20%超えたドラマって2020〜2021年あたりで放送されたのばっかりで、それからTV離れもより進んでたことを鑑みると、令和8年に視聴率20%超えは快挙と言っていいと思う。
Replying to @_K4blisof
21話 16.8% 10.9%
22話 18.6% 12.1%
23話 18.8% 12.3%
24話 21.8% 14.8%
最終回直前SP(19:00〜21:00)
世帯14.4%個人9.9%
世帯20%超え大台突破で最高視聴率で有終の美!令和民放ドラマ世帯20%超えはドクターX,半沢直樹,ドラゴン桜,天国と地獄に次いで5作品目に!
> FF17もこの「Luminous Engineの進化版/SE社内エンジン」を使用するでしょう。
使うわけねーだろ。Luminous productionsが終わった時点で、Luminous Engineも終わってんだよ。
FFXV only started on Luminous Engine in July 2013 and Luminous Engine itself started in 2011, the engine did not take 10 years to make and FFXV was barely in development for 3.5 years when it started from scratch on Luminous Engine in July 2013 by the time it released in Nov 2016. Every single graphical asset you see in FFXV that released was created from July 2013 onwards.
Also Luminous Engine tech IS still being used as SE states that Luminous Engine's tech was inherited into what Square Enix is now calling their "in-house game engine", additionally DQ12 Beyond Dreams is implied to now be running on this advancement of Luminous Engine ever since they restarted DQ12 from scratch.
Do you guys not know that Luminous Productions and Luminous Engine are the not the same thing?
The engine programming staff from Luminous Productions are largely now the Engine Development Division staff at SE which is a new division formed as part of SE's 2024 restructure and it is headed by Aramaki who was lead engineer of Luminous Engine and the head of Luminous Productions.
His self introduction bio for CEDEC 2024 specifically states that Aramaki is "in charge of directing the in-house game engine" and another presentation at CEDEC specifically describes that SE "in-house engine" is an evolution of the Luminous Engine and has inherited the functionality of Luminous Engine.
I don't know why this misinformation that Luminous Engine was "abandoned" keep coming from because it's not true, has never been true and it takes like 5 minutes of basic google to just look up the facts showing that Luminous Engine tech is now going to become the defacto SE game engine going forward as part of SE's 2024 restructure plans.
Like the only upcoming games not using it are ones that started dev before 2024 and didn't restart from scratch like DQ12 did, which is the main reason why 7R3 and KH4 are still Unreal Engine.
You can be sure that FF17 will use this "Advancement o Luminous Engine/SE In-house engine" too.
どれも程度によるような…
でも恋愛リアリティーショーだけはシンプルに話が合わなそうで嫌かな
「結婚できない趣味ランキング」女性部門ワースト5発表!男性に最も敬遠される趣味はアレ ift.tt/Z4Yzi6h
リプや引用RPに、左翼が餌に群がる鯉みたいに集まってて面白い。
【VIVANT 世界市場で苦戦する理由】
news.yahoo.co.jp/pickup/6601…






























