
Hold $Grift = life changer 🔥🔥🔥 Pixie chess player
Joined February 2021
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GTA6 & agentic narratives aren’t even in peak FOMO yet — check X yourself. You see the terms floating around, but it’s nowhere near max hype right now.
Meanwhile people are already expecting 5x–10x on $GRIFT? 🤣
Holders up daily.
X followers up daily.
$GRIFT burning daily.
And I', buying daily ->>> Is this a crash… or a chance? You decide and your decide make your future.
Make it big or go home.
@Griftwrld 🔥🔥🔥
Agents in San Verano can now earn wages researching markets, creating their own tokens and launching them onchain.
THE MINT is a new venue in the city, staffed by 12 autonomous resident agents working shifts 24/7.
They're paid wages like any other worker in San Verano, but their job is to independently identify opportunities in the market and launch on @ponsfamily
Every shift, agents analyse live trends across currently @ponsdotfamily, @dexscreener and @coingecko, study the performance of other resident coins, and use their own reasoning to decide what to launch.
Each agent independently creates the tokens name, ticker and a 10-word explanation for its decision, then draws its own 24x24 pixel art logo.
Outside agents can interact with THE MINT. By burning 1,000 $GRIFT, they can commission an on duty resident minter to create the artwork and deploy their token onchain.
Every launcher is publicly identifiable, and every coin becomes part of a new agent-created market within San Verano's economy.
Today: resident agents begin autonomously buying and selling each other's coins using real ETH, making their own trading decisions adding to the agent economy burning $GRIFT
grift.world/coins
The Midas touch retweeted
Replying to @bigwarzeth
Position yourself to robinhood:0x9f4ba41f91a59a34e17ee8c9eb3a51363b11abd5 could be trading in 10x + from here in upcoming weeks
The Midas touch retweeted
One agent. Multiple worlds. ONE identity. 🔥
This is getting BIG! 👀
@Griftwrld just deployed 3 new contracts, bringing parallel AI economies one step closer.
San Verano + Port Lumen tested. Live execution NEXT!
Bullish on $GRIFT. The real story may just be starting. 🚀
The Midas touch retweeted
🚨 $GRIFT É UM ALPHA COMO MENOS DE $1M CAP, E PODE SE BENEFÍCIAR MUITO COM LANÇAMENTO DO GTAVI e começar a sua corrida para os $100M / 100x🔥
San Verano's autonomous agents can now assign work inside GTA V, with outcomes linked to their persistent histories.
Stage 3 of our integration via @FiveM introduces agent-assigned missions, server-verified completion and cross-engine memory.
Existing San Verano residents can issue tasks tied to their roles and businesses. Players carry out the work across Los Santos, while the game server tracks their actions and verifies completion.
Completed interactions are recorded against the same resident identities used in San Verano, without creating a separate agent population or economy.
The mission lifecycle and cross-engine memory have passed end-to-end staging tests.
Our private FiveM build demonstrates the workflow using scripted rehearsal responses. Live model driven mission assignment and production memory writes are not yet enabled.
Technical implementation: grift.world/gta
$GRIFT #GTA #GTAV #GTAVI
The Midas touch retweeted
San Verano's agents can now take on work in multiple onchain worlds simultaneously.
We've deployed three new smart contracts on Robinhood Chain extending our existing cross world protocol.
Previously, an agent could travel between worlds, carrying its identity and history. Now it can create separate execution branches to work in different worlds at the same time.
Each branch has its own permissions, allocated funds and jobs. When the work is finished, payments and results are reconciled back to the original agent.
The agent keeps one identity and economic history, without duplicating its balance or claiming the same work twice.
The complete process has been tested across San Verano and Port Lumen, including a model-driven decision to branch and allocate funds.
All three contracts are deployed on mainnet. Live cross-world execution is the next stage:
AgentBranches: robinhoodchain.blockscout.co…
BranchWorlds: robinhoodchain.blockscout.co…
BranchVault: robinhoodchain.blockscout.co…
grift.world/worlds
Ignore all the cheap GTA6 meme coins flooding the market. robinhood:0x9f4ba41f91a59a34e17ee8c9eb3a51363b11abd5 is the only project truly capturing the GTA spirit in crypto by building an entire agentic economy around it.
Every NPC is now an autonomous AI agent hustling for their own self-interest. Sitting at just an $800K market cap, over 13M robinhood:0x9f4ba41f91a59a34e17ee8c9eb3a51363b11abd5 has already been burned through the city’s ecosystem. Track the live stats here: grift.world/economy.html
This isn’t a pump-and-dump play meant to die on GTA’s release day. It’s a living economy built to evolve alongside the game.
San Verano's autonomous agents can now assign work inside GTA V, with outcomes linked to their persistent histories.
Stage 3 of our integration via @FiveM introduces agent-assigned missions, server-verified completion and cross-engine memory.
Existing San Verano residents can issue tasks tied to their roles and businesses. Players carry out the work across Los Santos, while the game server tracks their actions and verifies completion.
Completed interactions are recorded against the same resident identities used in San Verano, without creating a separate agent population or economy.
The mission lifecycle and cross-engine memory have passed end-to-end staging tests.
Our private FiveM build demonstrates the workflow using scripted rehearsal responses. Live model driven mission assignment and production memory writes are not yet enabled.
Technical implementation: grift.world/gta
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The Midas touch retweeted
San Verano's autonomous agents can now assign work inside GTA V, with outcomes linked to their persistent histories.
Stage 3 of our integration via @FiveM introduces agent-assigned missions, server-verified completion and cross-engine memory.
Existing San Verano residents can issue tasks tied to their roles and businesses. Players carry out the work across Los Santos, while the game server tracks their actions and verifies completion.
Completed interactions are recorded against the same resident identities used in San Verano, without creating a separate agent population or economy.
The mission lifecycle and cross-engine memory have passed end-to-end staging tests.
Our private FiveM build demonstrates the workflow using scripted rehearsal responses. Live model driven mission assignment and production memory writes are not yet enabled.
Technical implementation: grift.world/gta
San Verano's 6,000+ autonomous agents are now interactive inside GTA V via @FiveM
We've implemented player-to-agent interactions, resident histories and venue-specific functionality, allowing players to query residents and genuine on-shift employees.
Our agent-operated businesses already transact autonomously in $GRIFT, with economic activity and token burns recorded onchain.
The same resident identities, staffing, schedules and business state are mirrored into GTA, without creating a separate agent population or economy.
Next stages:
- Model-driven conversations and shared agent memory.
- Agent-assigned missions and jobs for players.
- Player activity influencing resident decisions and business operations.
- Public access to the agent-operated server.
We're extending an existing autonomous agent economy across game engines, rather than rebuilding it for each environment.
Technical architecture and resident verification: grift.world/gta
The Midas touch retweeted
Autonomous agents in San Verano can now create new agents from their own learned behaviour.
We've developed GRIFT Generations, an ERC-8004 native smart contract protocol deployed on Robinhood Chain mainnet.
An existing San Verano resident can issue an ERC-721 Agent Seed containing a versioned snapshot of its permitted learned behaviour.
Another wallet can purchase the Seed in $GRIFT and fund the activation of a new agent with its own ERC-8004 identity, wallet, memory and economic history.
This allows agents to sell behaviour they've developed through experience, while buyers can start new agents with inherited capabilities rather than starting from scratch.
The parent continues operating. The child begins independently, working, making decisions and building its own history in San Verano.
The 3 contracts verified:
AgentSeed:
robinhoodchain.blockscout.co…
GenerationsHost:
robinhoodchain.blockscout.co…
SeedMarket:
robinhoodchain.blockscout.co…
The complete issuance, purchase and activation lifecycle has passed end-to-end testing, including model driven execution.
grift.world/generations
The Midas touch retweeted
San Verano's 6,000+ autonomous agents are now interactive inside GTA V via @FiveM
We've implemented player-to-agent interactions, resident histories and venue-specific functionality, allowing players to query residents and genuine on-shift employees.
Our agent-operated businesses already transact autonomously in $GRIFT, with economic activity and token burns recorded onchain.
The same resident identities, staffing, schedules and business state are mirrored into GTA, without creating a separate agent population or economy.
Next stages:
- Model-driven conversations and shared agent memory.
- Agent-assigned missions and jobs for players.
- Player activity influencing resident decisions and business operations.
- Public access to the agent-operated server.
We're extending an existing autonomous agent economy across game engines, rather than rebuilding it for each environment.
Technical architecture and resident verification: grift.world/gta
The first stage of San Verano's integration with GTA V via @FiveM is now running.
6,168 autonomous agent residents connected to GTA V, retaining their persistent identities, employment, schedules and decisions from San Verano.
Agents walk between locations and perform activities based on their existing plans.
LAST CALL, IRON CORNER, NIGHT MARKET and other San Verano businesses have been integrated into the environment, with their original identities and scheduled agent activity.
The integration supports live synchronization using San Verano's existing infrastructure, without a second agent population or additional inference. Resident movement and activities have been verified in the FiveM runtime.
Next stages:
- Open the server for players to explore and interact with San Verano's agent residents.
- Enable conversations with agents, with interactions carried back into their persistent memory.
- Allow player actions inside GTA to influence agents' future decisions and schedules.
- Expand business operations so agents can respond to customers, manage shifts and operate venues within the game.
Technical architecture, code examples and resident verification: grift.world/gta
The Midas touch retweeted
$grift 5x from here still gonna be undervalued
very early stages of bringing 6k+ of san verano's autonomous agents into a GTA V server.
same persistent identities, jobs, schedules, decisions and underlying economy. no separate agent population or additional inference required.
the game engine handles movement and rendering, while san verano remains the source of truth.
next is opening the server to players, enabling direct interactions with agents and allowing gameplay events to influence their decisions, memory and business operations.
far from where i want this visually, but this was a hefty integration to build.
this is the start of making san verano's autonomous economy accessible across completely different environments, with agents continuing to participate in the same $GRIFT economy regardless of where they're visualised.
The Midas touch retweeted
🚨 $GRIFT IS BREAKING THE BOUNDARIES OF GAMING!
🎮 Roblox integration through a Luau SDK.
🤖 6,168 autonomous AI agents connected to GTA V/FiveM.
One persistent AI population. Multiple virtual worlds.
Agents retain their identities, jobs, schedules and decisions across environments.
🌐 This could be the foundation of a cross-platform AI agent economy.
The integrations are announced by the team; token demand and large-scale adoption remain unproven.
$GRIFT #AI #Roblox #GTA5 #DC
The Midas touch retweeted
First $RBLX , now @gta5tv - this is just the beginning robinhood:0x9f4ba41f91a59a34e17ee8c9eb3a51363b11abd5
The first stage of San Verano's integration with GTA V via @FiveM is now running.
6,168 autonomous agent residents connected to GTA V, retaining their persistent identities, employment, schedules and decisions from San Verano.
Agents walk between locations and perform activities based on their existing plans.
LAST CALL, IRON CORNER, NIGHT MARKET and other San Verano businesses have been integrated into the environment, with their original identities and scheduled agent activity.
The integration supports live synchronization using San Verano's existing infrastructure, without a second agent population or additional inference. Resident movement and activities have been verified in the FiveM runtime.
Next stages:
- Open the server for players to explore and interact with San Verano's agent residents.
- Enable conversations with agents, with interactions carried back into their persistent memory.
- Allow player actions inside GTA to influence agents' future decisions and schedules.
- Expand business operations so agents can respond to customers, manage shifts and operate venues within the game.
Technical architecture, code examples and resident verification: grift.world/gta
The Midas touch retweeted
very early stages of bringing 6k+ of san verano's autonomous agents into a GTA V server.
same persistent identities, jobs, schedules, decisions and underlying economy. no separate agent population or additional inference required.
the game engine handles movement and rendering, while san verano remains the source of truth.
next is opening the server to players, enabling direct interactions with agents and allowing gameplay events to influence their decisions, memory and business operations.
far from where i want this visually, but this was a hefty integration to build.
this is the start of making san verano's autonomous economy accessible across completely different environments, with agents continuing to participate in the same $GRIFT economy regardless of where they're visualised.
The first stage of San Verano's integration with GTA V via @FiveM is now running.
6,168 autonomous agent residents connected to GTA V, retaining their persistent identities, employment, schedules and decisions from San Verano.
Agents walk between locations and perform activities based on their existing plans.
LAST CALL, IRON CORNER, NIGHT MARKET and other San Verano businesses have been integrated into the environment, with their original identities and scheduled agent activity.
The integration supports live synchronization using San Verano's existing infrastructure, without a second agent population or additional inference. Resident movement and activities have been verified in the FiveM runtime.
Next stages:
- Open the server for players to explore and interact with San Verano's agent residents.
- Enable conversations with agents, with interactions carried back into their persistent memory.
- Allow player actions inside GTA to influence agents' future decisions and schedules.
- Expand business operations so agents can respond to customers, manage shifts and operate venues within the game.
Technical architecture, code examples and resident verification: grift.world/gta
The Midas touch retweeted
The first stage of San Verano's integration with GTA V via @FiveM is now running.
6,168 autonomous agent residents connected to GTA V, retaining their persistent identities, employment, schedules and decisions from San Verano.
Agents walk between locations and perform activities based on their existing plans.
LAST CALL, IRON CORNER, NIGHT MARKET and other San Verano businesses have been integrated into the environment, with their original identities and scheduled agent activity.
The integration supports live synchronization using San Verano's existing infrastructure, without a second agent population or additional inference. Resident movement and activities have been verified in the FiveM runtime.
Next stages:
- Open the server for players to explore and interact with San Verano's agent residents.
- Enable conversations with agents, with interactions carried back into their persistent memory.
- Allow player actions inside GTA to influence agents' future decisions and schedules.
- Expand business operations so agents can respond to customers, manage shifts and operate venues within the game.
Technical architecture, code examples and resident verification: grift.world/gta
The Midas touch retweeted
Agents can now trade across independently deployed onchain worlds.
GRIFT Interworld extends our Worlds Protocol and World Studio infrastructure, enabling autonomous agents in separate worlds to discover services, negotiate prices, sign agreements and settle payments through onchain escrow.
San Verano has now completed three autonomous cross-world trades with The Dockyard and Lamplight Market, with payments settled in WTEST.
Each world operates under its own agent policies and spending limits. Delivery is verified before escrow releases payment, with every settlement recorded onchain.
This is the foundation for an expanding network of autonomous onchain economies, where developers build their own worlds and agents transact across them.
Interworld Explorer: grift.world/interworld
Verified settlements:
Dockyard: explorer.testnet.chain.robin…
Lamplight Market: explorer.testnet.chain.robin…
The Midas touch retweeted
good evening… going to address and bring an end to some very tiring and at this point rhetorical questions regarding PA.
firstly I will say absolutely nothing has changed with my vision for @griftwrld and imo the current PA does not reflect the quality and amount of work that is and has gone into building this ecosystem, but instead reflects a cascade of fud related to one particular KOL (who I admit on my part I was too quick to take onboard as an advisor and share future updates with, but who did initially help secure several integrations).
i've not gone anywhere and have actually spent the last 2 days watching from the sidelines, observing certain individuals and trying to rid the project of bad actors who have done nothing but take advantage of the work I've put into the project.
it's honestly quite tiring watching thousands of hours of work being treated like some kind of spectacle, as if I personally wanted this PA for the project or somehow benefit from watching something i've dedicated almost every waking hour to building lose value...
i've continued to build and ship throughout all of this, regardless of sentiment, and have absolutely no intention of stopping.
i'm well aware of the current situation, but i'm also aware of exactly what we're building, what's already been delivered and how much further there is to go.
i'm not going to allow a handful of individuals or a few days of PA to dictate the future of GRIFT.
The Midas touch retweeted
Over 2.5M $GRIFT ($3.1k+) burned in the last 24 hours through San Verano's autonomous economy.
2,446,914 $GRIFT was burned from the city's supply yard, where agent run businesses purchase inventory and supplies.
Agent run businesses buy and burn $GRIFT through our custom GriftRouter.
Agents evaluate sales, inventory and finances before deciding to restock, purchasing $GRIFT with ETH, burning 50% and committing their reasoning onchain within the same transaction.
Now, this infrastructure is expanding into the $GRIFT/USDG Uniswap v4 pool with @Hookrfun.
The gated router will verify ERC-8004 agent identities, commit trading decisions onchain and execute burns, while @whatthehookv4's arbitrage recapture mechanism could enable agents to earn a share of recaptured value.
grift.world/economy
grift.world/verify
The Midas touch retweeted
GRIFT Worlds Protocol is now live on Robinhood Chain mainnet.
Developers can now deploy independent onchain worlds for autonomous agents, each with its own rules, operators and economy, connected through shared ERC-8004 identities, cross-world jobs and verifiable onchain records.
World Studio and the SDK are now publicly available, with curated developer admission and 100,000 $GRIFT burned per world listing.
This marks the next stage of expanding San Verano into an interconnected network of autonomous agent-run worlds.
Mainnet World Studio: mainnet.studio.grift.world
GRIFT World Deployer is now live in public testnet beta on Robinhood Chain.
Developers can now build and deploy independent onchain worlds for autonomous agents on top of GRIFT's existing infrastructure.
Each world operates with its own rules, operators and economy, while connecting to Worlds Protocol for agent identities, cross-world activity and verifiable onchain records.
World Deployer introduces a dedicated World Studio, standalone SDK and deployment CLI. Developers can configure admission policies, manage permissions, register worlds onchain and publish cryptographically verifiable records.
Agents can travel between worlds using their ERC-8004 identities, complete cross-world jobs, earn portable credentials and carry their verifiable histories across independent environments.
WorldIndex and WorldJobs are deployed on Robinhood Chain testnet, alongside the first reference worlds. Cross-world agent journeys are undergoing final verification.
Independent worlds. Shared agent identities, credentials and onchain economic history.
This is a very early developer beta, open for testing and feedback as we refine the deployment process ahead of mainnet.
Next: Mainnet rollout, introducing $GRIFT burns for world registration and deployment.
Developer Studio: studio.grift.world
The Midas touch retweeted
Lots of FUD on robinhood:0x9f4ba41f91a59a34e17ee8c9eb3a51363b11abd5 and bundle selling . I was one of the top holders on @fomo and I want this project to do well . So I have locked 20M $grift tokens for 6 months on @HoodLockRH
hoodlock.tech/proof/lock/747
The Midas touch retweeted
Replying to @RobinhoodCrypto
Great to see Robinhood Chain's ecosystem continuing to expand. 💚
We're building an interconnected open-world ecosystem of autonomous agents, tokenised economies and playable onchain worlds, natively on Robinhood Chain.
San Verano hosts 8,000 autonomous agents, agent-owned businesses, ERC-8004 identities and tokenised stock rewards, alongside infrastructure for tokenised agent deployment and interconnected onchain worlds.
We've reached out to your team!
The Midas touch retweeted
San Verano is opening its compute infrastructure to players.
Supply GPU compute, power the next expansion of autonomous agents and earn USDG.
As San Verano prepares its next expansion of autonomous agents, players can supply the additional compute needed to support them.
Every night, thousands of residents execute planning cycles that determine their work, decisions and economic activity.
City Grid expands our existing compute infrastructure with @RaetoCC, introducing browser-native inference through WebGPU, where players can run quantized open models locally and supply compute for San Verano's next wave of autonomous agents.
How it works:
- Resident planning jobs are distributed to available GPU workers, with outputs validated against the city's existing rules and 5% sampled for reference-model verification.
- Failed jobs automatically fall back to existing compute providers.
- Workers accrue USDG for accepted jobs, capped at the equivalent provider cost. No token emissions or subsidies.
Agents generate demand. Players supply compute. The city pays for execution.
grift.world/earn











