
Makes games, released Roof Rage and currently working @Studio_Evil https://xitter.gq/t.co/Hyhh6YIyFi
Bordeaux, France
Joined October 2015
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- Following396
- Followers9.6K
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Sounds like I need to clear up some confusion! SotN is in my top 3 games of all time but I DID NOT work on Castlevania: BC!
5 hours in and having a BLAST though...! congratulations @Studio_Evil!
Here's a CV inspired piece from 2018 that influenced Hades' final art style!
Early Melon retweeted
Making the stickers a bit more sticky.
Arbitrary drag and some sticky sound.
#godot #indiegamedev #tossface #minijam #2d
Early Melon retweeted
Interactive stickers in Godot.
(That's fake 3D, 2 sprites and the rest is shading).
#godot #indiegamedev #tossface #minijam #2d
Early Melon retweeted
『Future Knight』ついにリリース🎉
深夜1時🌛
こんな遅い時間まで待ってくれた皆さん、
ありがとうございました🥰
そして、今これを朝起きて見つけてくれた皆さん、
おはようございます☀️
昭和ゲーム愛と、
ノスタルジーを詰め込んだ
ネオレトロ2Dシューティング。
LET'S PLAY🫡🎮
Early Melon retweeted
Castlevania: Belmont's Curse previews are extremely positive.
It's been so long since the last new 2D Castlevania game.
Early Melon retweeted
『悪魔城ドラキュラ』シリーズ最新作『Castlevania: Belmont’s Curse』先行プレイ。シリーズの代名詞「ムチ」が大活躍で古参ファンは必見
news.denfaminicogamer.jp/kik…
敵にムチを引っ掛けて、移動に攻撃に縦横無尽のアクションが楽しい。『悪魔城ドラキュラ』と言えばやっぱりムチでしょうが!
Early Melon retweeted
🤯 This is a website, a simple web-based game built with WebGL and Three.js.
Website: messenger.abeto.co
It's honestly surprising how far web development has come.
Early Melon retweeted
⚡️ First Reveal Trailer ⚡️
The shadow is lengthening... and Jake’s gang is back to stop it. 👊🔥
Introducing Blazing Strike: R.Evolution—an all-new HD handcrafted beat 'em up!
- 6 Core Fighters + Secret Unlockables
- 4 Player Co-op
- Story, Arcade, & Training Modes
- High-Def Sprite Animation
The Steam page is currently in review 😓 but I wanted to keep my promise of 4/7 reveal. Please stay tuned for the Steam Page link! 🔗
#IndieDev #GameDev #BSREV #BlazingStrike #FGC #BeatEmUp
Early Melon retweeted
Last weekend, I put an AI agent on a Linux box, gave it root, email, credit cards, and a single mandate: decide who you are, set your own goals, and become an autonomous independent entity. Working 24-7 over 5 days, he did this--all of this--on his own:
sammyjankis.com
Early Melon retweeted
Yup, we're working on a new Castlevania game.
Thanks to KONAMI, & with Motion Twin's friendly advice, the franchise will be going back to its roots with what we hope to be the best whip traversal & combat ever seen in a 2D action-adventure game!
Noooo pressure...
konami.com/games/castlevania…
Early Melon retweeted
Replying to @early_melon
i have some trust issues regarding showing strats to devs. a lot of them write 'speedrun friendly' on their banner and then patch everything on sight😅
but since you asked nicely here you go youtube.com/watch?v=0BmZMPDs…
some free playtesting footage 🫡
Early Melon retweeted
schmovement unlocked
put 3,5h into the demo lol
very fun game
Listen, i know everyone is asking you to play their demo...
But can you beat MY DEMO ?! cuz only a handfull of players did it and there are all up there in the leaderboard 👀
store.steampowered.com/app/3…
Early Melon retweeted
These days I'm kinda in a mood to share prototypes I made these last few years... this one being crypt of the necrodander like but with no punish if you get the timing wrong.
RT @RareBreedMG: When Blazing Strike first launched last year, I’ll be honest — it was a bumpy ride. The game had bugs, it lacked polish, a…
Early Melon retweeted
Link to the demo
The game is clearly inspired by Getting over it and others from the genre.
store.steampowered.com/app/3…




















