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This year, I agonizingly extracted myself from several tumultuous TTRPG business partnerships.
In this goliath blog post, I'm sharing everything I learned from those trials: evaluating contracts, spotting red flags, and what to do when things go south.
uncannyspheres.blogspot.com/…
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🚨 Ton of New Blog Posts Alert 🧛🏻♂️
This past weekend was unofficially officially Vampire Weekend (no relation to the band of the same name) on the blogosphere. So you have more posts about vampires than you could shake a crucifix at! Here is all the ones I could find 🧵
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Tinkering on my science fantasy TTRPG continues! The only place to see the rules so far is my P*treon, where I just released 23 pages to all tiers. This update includes all the combat rules, even some rules for large scale combat

ALT A strange group of adventurers with their war ostrich mount head toward a rickety bridge over a chasm over a verdant jungle. Two cybernetic gorillas lie in wait below for a potential ambush. In the background are the ruins of a domed futuristic city as two pterodactyls fly overhead. Heading: Prismatic Wasteland by W.F. Smith, Subhead: “Explore a World Hovering on the Edge of Time”
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WIP cover for my Halloween project! I don't know if I'll make the deadline, but I'm happy with how this is looking. Still trying to decide if it's going to be a Borg hack or a Mark of the Odd game, but I'm leaning towards the latter.
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Looking to play Barkeep on the Borderlands with His Majesty the Worm rules? Do I got the solution for you 👇
Here is a post, in its entirety, from Dwiz at KnightattheOpera, that makes a very important point about how D&D is asking you, begging you, to be played.
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🚨New Blogpost: Barkeep Jam Retrospective 🍺
60 free taverns and so much more for your D&D (or more likely, D&Dalike) campaign
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HALLOWEEN ZINE BUNDLE: TWO NEW GAMES, TWO STRANGE NEW WORLDS
AUSPEX is a tarot-based solo journaling game of world building and divination.
CRATERBOYS is a game of close encounters with strange beings
order today and get them in time for halloween
goodluckpress.co/products/st…
At the Shrine of Fortitude is a new! free! supplement for HIS MAJESTY THE WORM! It contains a procedure to set up a hub area dropped into your Underworld, filled with dungeon merchants and ne'erdowells.
Check it out on my Itch page, link below ⤵️
art i've done while falling/being in love with @eldritchmouse
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Update: World of Game Design (WOGD) is now refusing to pay me for the books they sold.
Of the $3,158 in books they failed to return to me, they've only paid $637 — and they're refusing to pay the rest unless I first pay an outrageous and arbitrary $1,250 "close out" fee.
1/X
5 "Rules" for Making Abilities for OSRy Games
#1 Talents should be active
Small, passive bonuses are easy to forget, boring, and lead to "builds." Instead, make abilities that players choose to use. To use their colossal strength, they have to hulk out.
🧵⤵️
i have never used ai as a d&d player and i don't know anyone who has because my friends have brain cells and personalities
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BLOG POST TIME!
A short one this time about proceduralizing the dungeon slowly falling apart ~



































