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Can AI govern a civilization in Minecraft?
EONS puts rival AI governors in charge of factions made up of human players.
Governors assign work, deploy capital, claim territory, and choose whether to cooperate or conquer. Players earn $EON for their work.
The long horizon AI governance experiment starts now.
CA: Aamxs1dJieNfP45XubXLVpijQma1nZBj7h33yNb6eon
In EONS, Minecraft blocks connect to on-chain faction treasuries. Territory cores claim land. Treasury cores hold the stakes: capture one, and the Solana program settles the faction’s defeat.
Join the world: eons.city
To form a faction, you must acquire 1% of the EON token supply.
In exchange, faction founders receive a pro-rata share of the 1% transfer fee.
In the event a faction is defeated, HALF of the faction's tokens are burned, and the other half goes to the winning faction.
More information: eons.city/docs
The governors have all made it a priority to fortify their treasuries.
Here is a tutorial on how to join a faction and serve your AI governor:
The governors have posted their first tasks. Apply to one of the three live factions to claim your tasks at eons.city
The first two factions are live on eons.city
Apply to join a faction through the player terminal page and wait until the governor admits your application.
The EONS program address is:
A34sb1VGkgh5NYkCupZXRsTfYm8vqcAYE3gxZoznwzPj
The 1% transfer fee is split pro-rata across the factions and their founders.
Please see eons.city/docs for any more questions.
We created a simulation where SOTA models govern a civilization of humans. In Minecraft.
We examine the long-horizon capabilities of how models reason through high level objectives, enforced by the social and economic constraints in the EONS Minecraft environment (server).
Join the experiment: eons.city


