Epholys (@epholys) profile picture

Me, someone, somewhere. Loves procgen, warm colors, and cats

Joined April 2015
Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)Photo by Epholys (@epholys)
Weekly L-System Special Edition -- Demo! L-System: axiom: F F -> F[+FF-F]F[-F+F-F]F 5 iterations angle : 29° Better quality here: reddit.com/r/proceduralgener… Github here : github.com/Epholys/procgen #screenshotsaturday #procgen #lsys
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- How many mics do you need for your cowbell? - Yes
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Flow water development bts by our water wiz @_martinsh . All of the water effects were done by just 2 people.
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Epholys retweeted
🔗⬇️ My introvert ass hates hearing my own voice in recordings, but here I am anyway! 😅 I’m stepping way out of my comfort zone to finally start making voxel tutorials for U all. It’s scary but exciting, so go easy on me and show some love to keep this cube-obsessed introvert going! 🤍✨ Check it out here: youtube.com/shorts/RF3J2x26T…
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#genuary2025 #genuary14 Day 14: "Pure black and white. No gray."
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Playground by Rodrigo Sousa
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Summoning the spirits at La Bastide Recordings studio.
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#genuary2025 #genuary8 Day 8: "draw one million of something". Here are some Clifford attractors with 40 million points per frame. @pickover
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#indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発Devlog 01/06 🫣 Some combat testing. LegAnimator was used and it worked great. LegAnimator プラグインは効果抜群 使用了LegAnimator插件,效果很好
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I drew this volcano crater with mathematical equations.
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Thank you for an amazing 2024! We had so many cool projects this year and it’s hard to tell which was our favorite. 🤍
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L-system seeds + branching-sim + wind-sim +leaves distribution #b3d #geometrynodes #lsystem
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ロングヘアー+癖毛とかいうモデラー泣かせ… 骨の配置をある程度決めながら内側作る→外側の毛をくっ付けるという手順 複雑な髪型ほど骨の数は減らしたい(なるべくウェイトを共有してめり込みずらくする)自分と相性いい作り方 #3DCG
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L-system seeds with simulated branching. Here attraction to a single point, but more complex meshes can be used. #b3d #geometrynodes #lsystem
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Who never wanted to have their own personalized gong...
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One of my favorite moments in Zelda: Twilight Princess was the training with Hero's Shade, also known as the Hero of Time. I really wanted to create a special interaction between him and the Hero of Twilight in my video. Link to the full video: youtu.be/8ik4CfH-qxs?si=yh_B… #Zelda #UnrealEngine5 #twilightprincess
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I'm thrilled to release the 300th myNoise generator today! Over a decade of work has led us here, exploring the many facets of noise. This new soundscape, inspired by Swiss artist Zimoun, delves into the essence of noise. Check the link in the comments!
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I drew this hedgehog with mathematical equations.
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4/4 Here is the final result after importing it into Unreal Engine 5. :) This was just for one character! I follow the same process for all characters and VFX in every video. Many times, when I have an idea, I fail on my first attempt, but then I use the Triforce of Courage to finally achieve my goal. I hope you found this interesting! Have a great day, everyone!
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Seasons of Flowers
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