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I am officially back... with lots of bees. New tutorial video every week! #Godot
youtube.com/watch?v=dVvwhaNr…
FriendlyCosmonaut retweeted
📢 Some exciting news! 🎉
Our upcoming next-generation runtime, GMRT, will be free for commercial use and source avaliable for all non-console platforms!
READ MORE gamemaker.io/en/blog/gmrt-up…
FriendlyCosmonaut retweeted
For years we've been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse.
We are taking steps to reduce the burden on maintainers while still welcoming new contributors:
godotengine.org/article/cont…
I just made a #Godot tutorial on creating a simple third person camera system from scratch 🎥
We also add polish: smooth the camera (sensitivity & damping), and demonstrate a tweak to player movement code to move & rotate in the camera's direction #gamedev
youtu.be/ZKrBsDmU-l4
Something a little bit different today... how do we translate our movement with a rotating camera?
A short < 3 min (rather shaky, sorry) tutorial, exploring 2D/3D co-ordinate spaces and vector transformations. Featuring rubber duck!
youtu.be/UlO7cMZkHdI
#godot #gamedev
i have just about HAD IT with mice these days. why do they ALL have the stupid button that changes their speed that one only ever presses accidentally???
I've just released a Basic 3D Character Controller for #Godot!
🤖 Jump into a #gamedev project with an animated character who can walk, run, & roll
🔧 Customise settings eg. speeds, variable jump, acceleration
🎥 Contains a standalone third person camera
patreon.com/posts/basic-3d-1…
I HIGHLY recommend this tool; you can import any 3D model - human, avian, quadruped, and now spider and snake!? - easily rig & animate it, and export the animations you want. Similar to Adobe's Mixamo but entirely Adobe-free... please support this creator!
🎉 Mesh2Motion Release 10 Out 🎉
- Spider and Snake rigs with 16 animations
- Simple bone positioning to snap to mesh instead using a 3d transform widget
- Many other small improvements
Check out the full release 10 notes with all changes: mesh2motion.org/news
Try it out and any feedback welcome: app.mesh2motion.org/
Here's a new tutorial in my #Godot3D series!
We get acquainted with Godot's scripting language (GDScript) and script editor. We (re)examine Node hierarchies and Classes, learn coding basics (variables/properties, functions, and if statements) and input
youtu.be/BIW22YSe5nY
How do we look at another object... a very simple and classic gamedev question. The answer is atan2! youtu.be/qFSAcCwQS0E
#godot #gamedev













