Gabe Mac (@gabemac) header
Gabe Mac (@gabemac) profile picture

Game Designer, Creative, VJ, Teacher, Vlogger, Traveler. #gamebeyond #gmvr #littlelebowski 🎓 Try my Game Design Course! https://xitter.gq/t.co/MUVOxZBmWL

Georgia, USA
Joined March 2007
Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)Photo by Gabe Mac (@gabemac)
Are you stuck in item-inventory hell with your game? Check out itembase.dev , a tool for managing game economies. youtu.be/L6bceQKzzvg
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The Vibecode AI Jam
Vibe your way to 50K. The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
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Why do players quit games in the first 10 minutes? It's not always the story or graphics. It's FRICTION. Confusing UI, clunky controls, and repetitive gameplay can kill engagement. Learn how to spot and fix the 3 types of game design friction. thegamebeyond.com/blog/2026/…
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Awards night, Dude-sized. Back in Amsterdam at the SpinAwards, the Dude found a table, settled in, and somehow looked completely at home among the glasses and trophies. Some things from the archive need very little explanation. #AbidingGrove #TheDude #LittleLebowski #Amsterdam
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The Dude has a habit of finding good company wherever he goes. Munich appears to have been no exception. Different people, different places, same simple idea: life is better when we make room for each other. #AbidingGrove #TheDude #GoodCompany #Munich
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Virtual Labs for schools at home or otherwise. Amazing times.
Eureka is live on Apple Vision Pro! A physics lab on your table 🧪 21 hands-on instruments 126 narrated lessons 106 illustrated films A teacher guiding every step, at your pace. 👉 apps.apple.com/app/eureka-ph… I made it on my own, so any feedback or a rating on the App Store helps a lot ❤️
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Your first game works mechanically. The loops fire, the controls respond, the art is fine. But playtesters lose interest after ten minutes and you can't figure out why. That's not a code problem. It's a player psychology problem, and it's the piece most beginners skip.
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Subscription learning platforms charge you every month whether you're studying or not. Sounds generous until you realize you're paying indefinitely for access you might not use. Structured curriculum means homework, projects, a system. Not a billing cycle.
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Level design is about teaching your players new skills, and then testing those skills with increasing difficulty. The trick is not to make a linear increase in difficulty, but to allow easy levels in between so players can catch their breath. Learn more: youtu.be/qe6JNHqQoEE
Level design is really hard. It feels like I'm cooking. I have some systems to cook with, like inventory, enemy, and combat, but the result can be totally different depending on how I combine and balance them.
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AI made your game. But is it actually FUN? 🎮 Graphics ≠ Good Game Design. Learn the principles that turn boring prototypes into engaging games. Stop prompting. Start designing. 👉 school.thegamebeyond.com/gam… #GameDev #GameDesign #AIGames #IndieDev #TheGameBeyond
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Miami after dark. Food trucks, palm trees, a crowd, and one tiny Dude taking it all in. Sometimes showing up is enough. You never know what kind of good company you'll find. Come abide with us — abidinggrove.org #AbidingGrove #TheDude #TheDudeWasThere #Miami #Dudeism
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Godot will support spatial containers in the upcoming 4.8 release and we are excited to see how developers use these new engine's capabilities. Spatial Containers bring new capabilities to XR applications to work in shared spatial environments. Read more: khronos.org/blog/openxr-spat…
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AI made your game. But is it actually FUN? 🎮 Graphics ≠ Good Game Design. Learn the principles that turn boring prototypes into engaging games. Stop prompting. Start designing. 👉 school.thegamebeyond.com/gam… #GameDev #GameDesign #AIGames #IndieDev #TheGameBeyond
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Train Tracks is an artwork created by 3D Artist @kevringriffin to help with their learning of Unreal Engine 5. The project uses Megascans with supplemental modelling in UE for the tunnel. "The modeling tools in UE5 are highly underrated. They can do more than you'd expect, the updates through the last few years really made them quite useful for a lot of situations. Especially in my case, where I needed quick visualizations. It was perfect to just get it done in UE with real-time updates rather than going into another application." - Kevrin Griffin
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Not all games have to be digital! Some of the best games are made with cardboard, and then they become amazing video games. #gamesforkids #games
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