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Joined March 2009
GameDev.net retweeted
From the forums: NABERON — real-time space strategy with fleet battles and planetary invasions bit.​ly/3WgOki6 #gamedev
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GameDev.net retweeted
From the forums: Create a game in two months with no experience. bit.​ly/47Zslih #gamedev
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From the forums: [Tool] Cut irregular sprite sheets into named PNGs — free example trial bit.​ly/3UF5dTg #gamedev
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GameDev.net retweeted
From the forums: Makyu Breaker: a free browser home run challenge with magic pitches bit.​ly/47meti1 #gamedev
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GameDev.net retweeted
From the blogs: Connect any AI tool to your GDD via MCP bit.​ly/3VHrgZH
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From the forums: Freestyle, a daily rhyming word game bit.​ly/4jEihlX #gamedev
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GameDev.net retweeted
From the blogs: Attack Sequence (with dice) bit.​ly/4dBpJdL
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From the forums: Block:Link (InDev) bit.​ly/47BYaxI #gamedev
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GameDev.net retweeted
From the blogs: TheGameMusicStudio: Who I Am bit.​ly/4e0OK2c
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From the blogs: What's inside your cloud project: getting to know the IMS Creators sections bit.​ly/489HwFJ
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GameDev.net retweeted
From the forums: [Tool] LocaleLedger Pro — offline game localisation QA, with a free checker bit.​ly/4iak8Nb #gamedev
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GameDev.net retweeted
From the blogs: Rebalance 40 enemies in one prompt bit.​ly/3Wji3H8
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From the blogs: Build the Game bit.​ly/4kbrIJQ
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GameDev.net retweeted
From the forums: Recruiting 3D Environment & Prop Artist – THE LAST FRAME for SKYLIGHTNING X STUDIOS bit.​ly/3Wh81q5 #gamedev
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GameDev.net retweeted
From the forums: WorldsGL - OpenGL game engine bit.​ly/4BheDFa #gamedev
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GameDev.net retweeted
From the blogs: (Airship Trader) Dev Blog #4 - Pickups, Pressure and UI bit.​ly/4jRj4Qx
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From the blogs: Kosmo Ultimate bit.​ly/4i8JMli
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GameDev.net retweeted
From the blogs: Building PixelDeck: What I Learned Creating a Platform for Pixel Art and Browser Games bit.​ly/4rXi3Zp
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From the blogs: IMS Creators Desktop 0.​9.​7: Improved mass editing bit.​ly/4z8SuHw
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GameDev.net retweeted
From the blogs: A Little Spooky: Playgama Sandbox Second Challenge bit.​ly/4icfkI6
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