ghoulstatic retweeted
To think that the reason modern Halo hasn't succeeded is because of its "shooting and shield mechanics" is fkn insane
I don't need to explain why or what the real problems were, I just find this line of thinking - and the idea that Halo STILL in 2026 needs a BR - to be insanity
ghoulstatic retweeted
Halo: Reach is goated and it's proof you don't need Master Chief to make a great Halo game.
ghoulstatic retweeted
I just wanna see Halo Studios drop a definitive outline of what they're doing for the next few years at this point after Campaign Evolved drops kinda like Bethesda did.
I really dont think the avg Halo fan can take relying so heavily on hearsay leak culture anymore lmao
ghoulstatic retweeted
Can we please not go through another 5 years of 0 fkn Halo after Campaign Evolved tyvm 🙏
Halo Studios’ Original Roadmap: Three games in three years, only one survived
TLDR
• Cancelled Ecker and new Halo campaign
• Pierre Hintz’s full-circle failure: battle royale to extraction shooter and back again
• Possible DLC for Campaign Evolved
• Uncertainty about Halo 2/Halo 3 remakes
• Halo MMO not happening
Originally, studio head Pierre Hintz planned three Halo games in three years: Campaign Evolved, Project Ecker (the next multiplayer game), and a new campaign.
However, only Campaign Evolved survived. Ecker – which began as battle royale project Tatanka, then shifted to an extraction/shooter hybrid before reverting back to battle royale – was fully cancelled.
The planned new campaign never gained traction due to lack of vision, planning, and leadership.
• Poor leadership struggled to manage multiple projects simultaneously.
• Ecker was never intended to include classic multiplayer modes.
• Ecker was originally developed as an extraction shooter and super-big team battle hybrid game.
• Pierre decided to change course again by reverting Ecker back to a battle royale game.
• No other mainline campaign or multiplayer game is currently in full development — only early concepts.
• Uncertainty surrounds Halo 2/Halo 3 remakes
• Nobody at the studio has heard of a Halo MMO
• Studio employees are worried about the franchise’s future and potential layoffs after Campaign Evolved releases.
For Halo Fest, the original plan to showcase or soft-launch Ecker was unrealistic due to delays. The best current expectation is announcing a new project in early development, with possible DLC for Campaign Evolved being explored.
Rebs plans to release the rest of the info in future videos.
via: Rebs Gaming
youtube.com/watch?v=mH1f7Tpw…
ghoulstatic retweeted
Chronos ult should rewind time back to when all my friends and I were addicted to Smite 1
ghoulstatic retweeted
State of Decay 3
• Shared-world co-op — Up to 4 players in a persistent world (shared system from Grounded)
• Untethered multiplayer — Play together or split up freely while progressing shared goals
• Based on feedback — Players are already playing an Alpha version of the game
• Multiple settlements — Claim and manage up to 3 bases at once
• Plague Nests — Evolving, dynamic zombie hubs with different "personas" and raid-style challenges
• Much larger map — ~4x bigger than a SOD2 map, fully open from the start
• Improved combat — Dual melee attacks (quick + power), better dodging, and more varied zombies
• Weapon crafting — Deeper DIY customization with visual and functional trade-offs
• Expanded Enclaves — NPC groups you can ally with and recruit
• Coming 2027
news.xbox.com/en-us/2026/06/…
ghoulstatic retweeted
Microsoft just announced an Xbox 25th anniversary console and controller in translucent green. The X button at the front lights up green, and the bumpers on the controller honor the OG Duke controller. Full details here theverge.com/news/945359/mic…
ghoulstatic retweeted
"Objects your mirror are closer than they appear"
~bowie knife99 2026, colorized










































