
The collaborative production tool for #gamedev. Brings #gamedesign and #agile project management together to provide a unique semantic organization of your game
Madrid, Spain
Joined June 2015
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馃摃Our new document editor for v2 is coming along nicely! It's a modern, block-based, markdown-compatible rich text editor that will make writing in HacknPlan a delight! More updates soon!
#gamedev #indiedev #hacknplan
HacknPlan v2 is going multilingual! 馃實
Work in your native language and tailor the interface to fit your workflow perfectly. More details soon!
#gamedev #indiedev #hacknplan
Our upcoming 3D asset visualizer lets you attach models containing all their related textures and files. The supported model formats are FBX, OBJ, DAE, GLTF, and 3DS. You can also upload model files individually and visualize them directly.
#gamedev #indiedev #hacknplan
We are committed to making HacknPlan significantly better in 2025. We are focused on gamedev-specific features. The first update in early January will give you audio, video... and 3D model visualization for your assets!
#gamedev #indiedev #hacknplan
After our next update, you will be able to configure your work item and design element editors to be clean and concise, displaying fields and sections on demand, sorting them, and making sections collapsible.
#gamedev #indiedev #agile #hacknplan
The work item and design element editors will be fully customizable in our next update. You be able to determine the position of the fields and sections, make sections collapsible, and determine how their visibility works.
#gamedev #indiedev #agile #hacknplan
Our Discord integration is coming along nicely, available for all users soon!
#gamedev #indiedev #hacknplan #discord
If there are certain fields you always need, you can save time by choosing the "Remember fields" option. This will save your field configuration as the default.
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