Ignacio (@ignawirethings) header
Ignacio (@ignawirethings) profile picture

Unreal Artist · Unreal Engine Materials, shaders, tools & pipelines Wiring things until they work (mostly)

Joined December 2025
Still struggling with a bunch of IES profiles? With IES Master Studio, you can create, customize, and iterate on your own IES profiles directly inside Unreal Engine 5, with real-time previews and full artistic control. fab.com/listings/006e8643-c2…
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Ignacio retweeted
If you're on Unreal Engine 5.8, don't forget that you can export an ini file from the naming conventions and import it into the editor. New files and renaming will automatically start using the new conventions😉
If you're having trouble organizing your Unreal Engine project, consider checking out the project standards section on my website. Asset naming conventions, folder structures, function & variable naming, and others. unrealdirective.com/resource…
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トレイルテクスチャは使ってみないとわかりませんね
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Ignacio retweeted
Everything in rendering is smoke and mirrors, except smoke and mirrors, particularly smoke in mirrors
classic bit of gamedev smoke & mirrors i present: "fake interior tube" similar to the famous 'window interior parallax' trick, but projected on a cylinder 😊 cute, huh?
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great!
Jotted down how I interpret and construct node-based master materials/shaders for VFX as a system of interconnected "units". Thinking systematically through problems has always served me well not just to replicate, but to fully understand #realtimevfx #UnrealEngine #gamedev
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My tools are joining the Fab Summer Mega Sale! ☀️Check them out: fab.com/sellers/Exposure%20T… #UE5 #GameDev #TechArt #Lighting #LevelDesign #GameTools #IndieDev #UnrealEngine
The Fab Summer Mega Sale is now on! Get up to 70% off on loads of assets through July 29. Check out some of our scorching hot picks here: epic.gm/fab-summer-mega-sale…
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🫨
Last year we announced a partnership with Epic Games to bring Unity to Fortnite - and today, we want to show you where we are. This is Fantasy Kingdom: a Unity game rendering natively inside @UnrealEngine. Physics, lighting, input: all synchronized between engines🎮👇 🔗 Want to try it out for yourself? Fill out our interest form to be considered for early access: on.unity.com/Fortnite_Intere…
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Black Wax Squishy ••🖤
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Why i havent see more hype about this?
EpicGames製のバージョン管理システムが急に来た!?PerforceやSVNの代わりになる…?これはめちゃ大きな話では…?(驚きムーブ GitHub github.com/EpicGames/lore ドキュメント epicgames.github.io/lore/ #UE5
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They just announced Blueprints will eventually be deprecated in UE6… and dropped UE 5.8 with new Blueprint-only templates today. 🤭
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技術デモ第5弾『LODの作り方 in UE5 〜ローエンドマシン向け〜』を公開! クラシックなLODメッシュを運用する上での問題点と、解決方法をまとめました。 Naniteが使えないローエンド向け最適化にぜひお役立てください! winter-crown-works.com/ja/te… #UE #UE5 #UnrealEngine #最適化 #ゲーム開発
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how to improve your game feel!! #gamedev
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Nanite RendererとMesh Rendererを少しテストしてみました。 各メッシュは60000頂点のスフィアです。 UE5.7からエンジンプラグインとしてNiagaraでNaniteを使えるNanite Rendererが標準搭載されました。 ただ、まだ実験段階プラグインである事に注意が必要です。 #ue5 #gamedev #indiedev
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Been working in a project with a ton of light so I built this: Click a surface → see every light Pick a light → find the blocker Everything in one panel to control every light 50% off. fab.com/listings/1fe4930b-69…
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Been working in a project with a ton of light so I built this: Click a surface → see every light Pick a light → find the blocker Everything in one panel to control every light 50% off. fab.com/listings/1fe4930b-69…
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Been working in a project with a ton of light so I built this: Click a surface → see every light Pick a light → find the blocker Everything in one panel to control every light 50% off. fab.com/listings/1fe4930b-69…
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If useful please give me some feedback 🙏
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What started as a rough early prototype has grown into a full-fledged game in the making with buttery smooth animations to match! Here’s Into the Unwell: then vs. now 🐈‍⬛
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Amazing! Anyone tried this with skeletal meshes?
🧱How to add and edit material slots directly inside @UnrealEngine using #ModelingMode ? no Blender, Maya, or other DCC needed. - Select mesh parts - Create #material #slots - Assign materials in seconds 🤙 Enjoy & it's a HUGE time saver! youtu.be/AHel0VXIFR8 #UnrealEngine
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