Founder & CEO: @LGC_GG | Email: [email protected] | Discord: https://xitter.cf/t.co/T12CJMhifu

Legacy Gaming Guild
Joined September 2021
The @Lgc_GG folks playing @PlayEverMagic , what a fun game. MMORPG is by far the best genre of all.
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Replying to @RyanEver
We are recruiting ! @Lgc_GG
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First day of the AION2 Global Launch: almost 18 hours of livestream, with over 150 people in the guild. MMORPG is the best genre, no doubt about it.
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Which one should I choose in @0xCitadel ?
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One of the levels I'm building in the game is one where you have to cross the map, going from point A to point B. Meanwhile, 2 enemies keep spawning each round, forcing the player to avoid combat and just run to the objective. After a few balance passes, the level is finally hard (but not unfair). One of the playtesters went with a comp of 5 archers (the class with the most mobility) and managed to just run to the next point (sacrificing 2 characters and relying on luck), but it worked.
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We keep improving
The draft is going well. Today I’m starting to think about the whole flow, from the login all the way to the moment the player starts playing.
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And how can you join in? You can purchase the Access Bundle, which is the best way to start strong and take part in all the events happening right now. You can also stay updated and connected through the Meta Racing Discord. discord.com/invite/43mwNawuT…
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And if you perform well in the races, what do you get out of it? There are two types of races: casual and rewarded. Casual races give you rewards to upgrade your car, while rewarded races grant you IGT tokens, the game’s native currency. Even if you finish in last place, you still earn tokens.
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The on-chain parts of the game can be traded with other players, allowing you to upgrade your deck, improve your driver, and boost your performance in races even further. magiceden.io/marketplace/met… magiceden.io/marketplace/met…
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Think of a racing game that plays like a card battler. Every decision you make in real time changes how your car performs, letting you boost your stats or sabotage your rivals. And here’s the twist: cars, cards, and even your driver are NFTs, a true on‑chain experience. Matches are fast, usually lasting between 5 and 10 minutes. Here’s a gameplay video.
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The draft is going well. Today I’m starting to think about the whole flow, from the login all the way to the moment the player starts playing.
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DEVLOG #1? Maybe this is a devlog 🫠 Today, after almost 20 different versions of the prototype, we’re finally getting close to the balance I envision for the game. Something challenging, with more aggressive and smarter enemies that present real danger. There’s still a lot to polish, but seeing my characters fall in battle and the enemies increasing every turn gave me that feeling of “I need to finish this stage quickly.” That’s exactly the kind of feeling I want players to experience. What our dev @naoeofeldima has managed to deliver in just one week of development is something from another world.
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On top of that, we started working on our first game (hopefully fully on‑chain if everything goes well). The project came to life just a week ago, and we’ve already built a few prototypes. It’s progressing nicely, even with only three people working on it. The idea came from the fact that we played a LOT seriously, a lot of Web3 games over the past years. Testing, creating guides, collecting feedback… and at some point it felt like the right time to use all that experience to TRY launching something of our own. A tactical RPG with deck‑building elements, inspired by Ogre Tactics and Slay the Spire. Will it work? Maybe. I’m pretty confident, especially after the feedback we’ve received from some Web2 players. Will it work in Web3? That’s a whole different conversation. There’s still a lot to polish, but by early October we aim to have our first demo ready and run some closed tests with our community. We’re building and I’m going to start sharing more about what we’re doing here on Twitter. Updates about our game, our events, insights on indie titles, and even some tutorials. So don’t forget to follow me and follow @Lgc_GG good things are coming.
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We built the “Legacy Vault,” a dedicated space on our platform focused on onboarding new users — regardless of the project. It works like a system of achievements, XP, leaderboards, guides, quests, and rewards. With on‑chain verification, Steam achievement validation, or manual approval. The purpose of the Legacy Vault is to speak directly to users outside of crypto and outside of Web3 gaming, introducing them to a universe of possibilities. We teach them without throwing exaggerated gains (often fake) in their face or scaring them with token hype and nonsense. And it works because we’re also a Web2 guild. We participate in multiple communities, consume and create content for those audiences, and through that we collect feedback, adapt our language, run playtests, and complete the onboarding flow properly. This not only brings valuable users to projects, but also helps the projects themselves.
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Our community has always been active across different niches: - NFTs, Crypto, DeFi - Content creation - Event hosting - Gaming participation - Trading Some areas were stronger than others (especially content creation), but everything we delivered was done with excellence. And over the past few months, we’ve learned a lot especially in understanding what actually needs to be done, what isn’t worth the effort, and how to use our time more wisely. Not just to keep growing, but to strengthen the community and turn it into what I always envisioned: A reference point for others.
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And all this work has been recognized by major projects. We’ve built strong partnerships, and even during a bear market we managed to deliver solid numbers and real user conversion. A recent highlight was our event with @gociphergg , where our community created more than 60 games. And our partnership with BingX has been another big milestone, we onboarded over 100 new traders in the last 60 days and we’re now approaching the 4M volume mark.
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