Peter retweeted
Imagine this scenario:
Claude uploads an entirely fabricated murder file to the Philadelphia police website. Witness statements, photos, everything.
It lands on a homicide detective's desk. They investigate. Find suspect. Question him.
And every time the evidence doesn't add up, AI hallucinates more evidence to support the original lie.
DNA comes back positive for blood that never existed. Gun registration to a weapon that's never existed.
Eventually, a man goes to prison for a murder that never happened.
Peter retweeted
a sony irritou tanto a comunidade de jogos que usaram de IA para acelerar o desbloqueio do PS5 e em duas semanas ta suportando tudo do PSP, Vita, PS1 ao 5, *RODANDO MELHOR*, incluindo Xbox 360 para tras e tudo do Nintendo Switch 1
🎮 PS5SX2 2.00 is here. And it's a BIG one.
🔥 Frame Generation: 30 → 60 / 60 → 120 FPS
🔍 Up to 8x resolution on PS5 Pro
🎨 One-click HD texture packs
🏆 RetroAchievements with PS5-style trophies
🌐 PS2 online multiplayer
⚡ Major performance improvements
💾 Save states, cheats, widescreen & 60 FPS patches
PS2 emulation on PS5 just hit another level.
🔗 github.com/Swordpdf/PS5SX2
💬 discord.gg/mFpkX6gng
☕ ko-fi.com/sword95
#PS5 #PS5Pro #PS2 #PlayStation #PlayStation2 #PS5Jailbreak #PS5Homebrew #PCSX2 #PS5SX2 #Emulation #RetroGaming #Gaming #Homebrew #FrameGeneration #60FPS #120FPS
I’m not opposed to the iPhone Duo, it’s just not what I’m looking for in a phone. I want simplicity.
That being said being able to remotely approve Codex questions on one side while reading/emailing etc on the other is SO tempting.
Totally torn between building in public as marketing and “someone will build this faster than I will if I talk about it publicly”
I have my laptop back and it’s SO good to have.
Ironically I’ve spent the majority of my time handling Codex remotely through it so I don’t have to worry about my puppy eating the screen again 😂
Keep your machines as up to date as possible software wise. You never know when you’ll have to download the next OS update on a third party screen so when they replace yours they don’t have to wipe your machine.
The part that gets me is I JUST got used to coding on a single monitor, and now I gotta go back to my extras just to use my laptop until the new screen comes in 😅😭🤣
Puppy bit the laptop screen. $850 later I’m gonna get a new one.
Saving $2k by doing it this way instead of buying a whole new machine though so there’s that.
Currently working from my laptop on the couch while my puppy naps and Codex builds me an app from my personal laptop in the coffee table.
I am BEYOND blessed
3 app ideas.
Working on one, second stalled because I want more feedback before building any more architecture. Third is likely to be more widespread useful but wanting to learn in the other two first.
Currently token rationing to get it done lol
Peter retweeted
okayyyy fine... giving away two sets of the new GameBuds (one Matcha🍵 and one Yuzu🍋)
RT + reply which colorway you want
winners chosen by Monday, 9/7
Peter retweeted
Things I wish I knew before launching my first mobile app:
1. Building in public is dead.
Don’t share everything before launch. People are building faster than ever. You might have 100 clones before you even hit the App Store.
2. Build with React Native.
iOS might make more money, but if your app goes viral overnight, you want to be able to launch Android immediately too. And you can reuse a lot of your code and backend for web.
3.Start marketing the moment you submit to the App Store.
Don’t wait for approval. Marketing is more important than another feature.
4. Give users a way to report bugs.
Your users will become free QA testers. You have no idea how many bugs users have found for me that would have taken me hours to discover myself.
5. Stop adding features until you have users paying.
Features don’t bring users. Distribution does.
Your time should probably be 80–90% marketing and 10–20% coding/fixing/improving.
6. Don’t sleep on instagram.
Everyone tells you to post on tiktok. Ig brought me more downloads than anything else during the first 5 days of one of my apps.
And trial reels are ridiculously underrated. You can test tons of content without putting it on your feed, reach new people, and gain followers at the same time.
Save this before launching your first mobile app
🤝 Paid partnership
Claude is down?
Hadn’t noticed.
Mostly because I burned 80% of my monthly tokens at work in 2 days and I’m back to working manually until I get more approved since idk how many more I’m gonna get 😅


















