人狼系ゲームワールド「Secret Нitler」をアップデートしました!
- 新ゲームモード「Mark 10」を追加
- 特殊役職11種類を追加
- ゲームUIとワールドモデルを刷新
#VRChat #VRChatワールド紹介 #VRChat_world紹介 #人狼
vrchat.com/home/world/wrld_e…
けつ/克茨/케추 retweeted
Introducing AutoRig for Spine2D, a tool I’ve been working on for a while!
This video gives you a quick look at my updated workflow. Setting up rigs directly in Spine felt slow to me, so I built a companion tool that still works with Spine. The controls are similar, so if you know Spine, you’ll feel right at home.
I’ve added some handy features and integrated mesh generation, including batch meshing that I’ve found more accurate than Spine’s.
Then I let Claude handle the binding. After a few rounds of refining the skill, a simple “bind this for me” was enough. Maybe it’s already familiar with my Spine workflow and rigging habits after all this time, lol.
The weights still need a human eye and some manual cleanup, but Claude can handle multiple variants and masking issues in one go. For the character shown here, going from setup to an animation-ready rig took around two hours—several times faster than my usual process!
I think tools like this could help our industry work more efficiently. I’m not looking to squeeze money out of everyone, and I’m sure more people will build similar tools, so I’m planning to release a free trial version!
Join my Discord server to get access when it’s ready! There will also be special tool offers for students.
The trial might have a few bugs—you can’t expect me to hand over my overpowered build, right? Or you can try fixing it yourself (๑•̀ㅂ•́)و✧
Thanks, everyone!
Illustration: @rikuto_lin
#spine2D #spinetool #animation #animationtool #autorig
けつ/克茨/케추 retweeted
AIポン出しクソUIにダメ出しする時はココヲコウっていうブラウザツールがシンプルで便利ですよ(ダイレクト宣伝)
多分自作ツールの中で1番使い倒している
pdfとか動画にも使えます
画像にコメントしてAIに伝えるためのツール
「ココヲコウ」
をリリースしました
画像上で「ここをこうして」をコメントし、json形式にして画像と一緒にAIに渡せます。
UIやスライドなどのブラッシュアップがめちゃくちゃ捗ります。
(添付2枚目はココヲコウのUI改修をココヲコウを使ってやっている様子)
ファイルの外部送信等はありません。
ご利用は以下から
hirazisora.github.io/comment…








































