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Video to follow shortly, but we've been hands-on with standard PlayStation 5's QSSR AI upscaler. Image quality, performance, plus more details from Sony: digitalfoundry.net/news/2026…
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First PSSR came to PS5 Pro. Now Quick Spectral Super Resolution (QSSR) is coming to PS5.
Details on new upscaling tech, coming first to Marvel’s Wolverine and Ghost of Yōtei: play.st/4hjL9yo
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TITANFALL 2 VR IS OUT NOW!
i've spent a ton of time making this feel like a native VR experience. Fullbody IK, manual reloading, and so much more
Download link below!
VIVE Eagle is now available to order in North America, Europe and Australia.
Square or pantos frames. A range of colours. Transparent finishes. Premium ZEISS lens options. Choose the look, lenses and AI that work for you.
Capture stabilised 3K video hands-free, listen through directional open-ear audio and access practical AI support, with privacy at its core.
Make it yours: htcvive.co/3SuROwa
#VIVEEagle
One of the best PC VR games now runs natively on a Qualcomm Snapdragon chip. theverge.com/games/994454/va…
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I broke the main smartwatch battery rule; now my Galaxy Watch is infinitely better
bit.ly/3ShbUKg
Meta planned for AI to take over much of the daily work performed by thousands of human employees, and executives explored slashing the size of many teams by up to 60%. Just hours before the first layoff wave, the CEO blinked. Katie Paul reports reut.rs/3UkZ26n
How Meta's plan to restructure teams with AI imploded - Technology
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Sony Engineer Reveals PSSR 2.0 Secrets in SIGGRAPH 2026 Talk. digitalfoundry.net/news/2026…
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Several RAM manufacturers have been sued in a class action lawsuit for allegedly fixing prices and restricting supply, resulting in increased price of memory across industries
[via Law360]
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A single video generation prompt maxed out this Gemini subscriber's entire 5-hour limit
bit.ly/4dvQUal
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There are no promises on any public release, but Codemasters have path tracing on PS5 Pro F1 25 working in demo form at 1080p30, pre PSSR upscaling. More details: digitalfoundry.net/features/…
Hidden in v10.3.0 changelog is PSSR2 added to @reachthefinals. Works in both 60fps and 120fps modes. A low-latency UE5 PVP first-person shooter with full real-time destruction and global illumination. Now with an absurdly pristine sub-pixel image quality. This is a gen leap.
Ever since I was introduced to 3D graphics, I dreamed of a CGI level of Anti-Aliasing in real-time graphics. Jaggies distract from immersing in virtual worlds. DLSS can cause waterpaint-like edges, especially in path tracing. PSSR2 can exceed it; the AA looks as pristine as SSAA.
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SAROS On PS5 & PS5 Pro:
PS5 Resolution: 1224p
PS5 Pro Resolution: 1440p with PSSR
Performance: Slight frame drops and screen tearing
#SAROS
Massive visual boost in @reachthefinals 10.3.0 for the PS5 Pro thanks to the added PSSR2, including the 120fps mode! All the fizzle from previous upscaler is gone, super clean distant edges and grid textures, near SSAA look in 60fps mode.
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Virtuos is proud to have supported @CDPROJEKTRED in delivering the Cyberpunk 2077 PS5 Pro update, bringing enhanced visuals and smoother gameplay to the console. 🎮
We implemented PS5 Pro exclusive ray tracing features, PSSR upscaling, Variable Rate Shading, and adaptive VRR/HFR management for three new graphics modes, alongside other improvements.
Thanks to CD PROJEKT RED for the great collaboration. We hope PS5 Pro players enjoy Night City like never before!youtube.com/watch?v=4sXRNUYs…





















