Mark Viola retweeted
Trying to add controller support recently and I have to say it is painful since the control was designed for mouse 🤯
#GodotEngine #MadeWithGodot #IndieGameDev #IndieGame #indiegames #indiedev #gamedev #GameDevelopment #gaming #games #turnbased
Mark Viola retweeted
Working on more skills that can combo off each other 🔥
#gamedev #indiedev #pixelart #screenshotsaturday
Mark Viola retweeted
Hey #ScreenshotSaturday, I'm developing an RPG game! What do you think of this battle system inspired by #Grandia?
#JRPG #gamedev #indiedev #madewithunity #blender3d #lowpoly
Mark Viola retweeted
Unleashing one of Noa's powerful JACK MOVE attacks! 🌩🌩🌩
#screenshotsaturday #pixelart #gamedev #indiedev
🎮 Wishlist Jack Move on @steam! store.steampowered.com/app/1…
Mark Viola retweeted
"Heave": Lift and throw a tile and its contents forward by a few spaces, stunning any unit in the way. Trying to find a suitable animation for all the classes.
#screenshotsaturday #indiegamedev #indiegame #indiedev #gamedev #unity #programming #videogames #3D #rpg
Mark Viola retweeted
Last #theblackpeppercrew #screenshotsaturday update: Changed vera's slash combo input and now it executes seamless! It feels so much rewarding!!
#indiedev #GodotEngine #gamedev
Mark Viola retweeted
Okay now I'm starting to sweat.
Final week on Kickstarter & 80% Funded!
kickstarter.com/projects/9fi…
Please retweet this, share it with your friends, and maybe even back the project yourself. I'm blown away by the support we have received.
I appreciate every single one of you.
Mark Viola retweeted
🤜 Love when the AI does something cool! After adding the new battle entrance animation, the AI waits around and just decks the enemy for the gif 😂
(At this point I'm not entirely sure how my AI works 🤫)
#gamedev #indiedev #indiegamedev #indiegame #gaming #jrpg
Mark Viola retweeted
Spicing up the Battle System. Adding speed lines for special attacks and started working on one of the battle themes ( sound on 🔊)
Those Slimes are no match!💥
#screenshotsaturday #indiedev #gamedev
Mark Viola retweeted
After a lot of of internal discussion, we decided to scrap and redo UW as TPS shoot 'em up
#UW #UnconventionalWarfare #unity3d #madewithunity #indiedev #indiegame
Mark Viola retweeted
Made progress on the new scene where also the first cutscene takes place. Prepared the campfire for #screenshotsaturday.
#pixelart #indiedev
Mark Viola retweeted
Had to interrupt the development of my game! Happy to be back working on it :) #gamedev #indiedev #indiegame #pcgames
Mark Viola retweeted
Day & Night cycle is now working. This will not only change the look of the game but also the music (video has sound by the way). It will also influence which enemies you will have to fight. And of course, also the loot.
#screenshotsaturday #madewithunity #indiedev
Mark Viola retweeted
I'm still alive! Progress is being made. Added traversal mechanics, new battle transition, etc.
#indiedev #gamedev #screenshotsaturday #JRPG #grandia #persona #madewithunity
Mark Viola retweeted
#ClanOConall and #Kickstarter, together at last!
We're proud to announce that we are fully live, and we will be going into overdrive over the next few weeks as we get ready for the SAGF next!
Limited Quantity items are already moving!
bit.ly/36t5Wv8
Mark Viola retweeted
"stocking up before a long journey"
Blocking out the "floating market" for my game -FullCircle-. a once thriving city now lies underwater. But life finds a way...
#ScreenshotSaturday #indiedev #gamedev #jrpg
Mark Viola retweeted
It's been a minute! Here's some progress.
Looking for playtesters so DM if interested!
#screenshotsaturday #JRPG #indiedev #gamedev #madewithunity #indiedevhour
















