Experimenting with creating multithreaded fluid simulation in the new 2D physics. Hard to develop as it’s just too much fun to play with. Good performance so far but a long way to go.
youtu.be/KMb8bEbpcY4?is=XJ8Y…
A Friday "Neon Shooter" experiment with the upcoming PhysicsCore2D package components for Unity 6000.7. I'll likely release this as an example after package is released. Fun to make, fun to play!
youtu.be/EPU8Od23J78?si=69qO…
Replying to @virginmedia
@virginmedia Without broadband for 4 days. Repeated calls to “support” result in nonsense on why, such as “needing to replace copper cables with fibre!” (I’ve been FTTP for 2 years). Got a text message that I will have a visit today. Now 7:30 pm and nothing. £90/month.
Unity's 2D physics system has undergone significant reorganization, with updated modules and namespaces, along with numerous new features including many specifically developed to support upcoming components in 6.7.
discussions.unity.com/t/phys…
Melvyn May retweeted
Testing the low-level 2D Physics sample on iPhone. I added a spring power–boost feature that’s triggered by multi-touch input. github.com/keijiro/Scooper
Unity 6.5 - 2D Physics: Video from yesterday showing the new "TransformPlane.Custom" option.
youtu.be/AS-XXoSCQfs?si=aLF3…
Unity 6.5 - 2D Physics: Arbitrary 3D transform planes demonstrated using an isolated world on a 3D Asset.
Lots of possibilities with this feature.
youtube.com/watch?v=w2T8fQOU…
Feeling pretty sick today so I created a fun little visual determinism example for the Sandbox featuring my best friend who was sadly taken from us over 4 years ago.
youtu.be/PID-TcuiD9w?si=dzSy…
It’s not a physics Sandbox unless it has an obligatory “Boids” example.
youtu.be/fDYTITVrc3E?si=oU8s…
Unity 6.3a5 will be released this week and contains the new low-level 2D physics.
youtu.be/hSImaYEr9Gs?si=5KVw…
New Unity 2D physics based on Box2D v3.1 coming along really well, demonstrated here in a new Sandbox app that can be built and run on any platform.
youtu.be/ksKVvwvpXX4?si=Nzot…
I've been thankful having this new physics system to focus on, taking my mind off how ill I've been this week. Still fighting it too.🤧
So I spent an hour & converted that little dev shooter to "3D" but using 2D physics. It won't win an awards but still:
youtu.be/RSxKjGCaMF0?si=_2p3…
You know you're casting a lot of rays when you get beautiful moiré fringes.😍
youtu.be/LMjZTTOglDQ?si=7qY2…
Double-Pendulum fun! 25K+ joints and 25K+ Dynamic bodies. Great solver performance!
#unity #box2d
youtu.be/TXlLRagoYyQ?si=AFRe…
A bit of Friday fun if you're into that kind of thing. Experimenting with the new one-way collision control.
#box2d
youtu.be/EBW7nuUSO6o?si=4loB…
It's not 10,000 rigid bodies but it's important nevertheless. The ability to use various transform planes in the world to better support 3D rendering.
youtu.be/jJVTDqU2hlo?si=nsyx…




