Practising an 8 legged walk cycle with the spider from Sprite Fright.
The feet and torso were not world aligned......so I fixed that.
#b3d #blender #animation
Tried Onion Skinning but doesn't auto refresh.
Here is a test with Animation Nodes (best solution so far)
Wasn't straight forward as I had to compile Animation Nodes for python 3.10 myself as the latest version doesn't work with the current #b3d version
I am not a gun.
Weeeeeeeeeee!!!!!!!
Character from @pierrick_picaut just living his true self.
#b3d #blender #animation
Don't mind me - Imma just gonna sneak through here real quick.
#b3d #animation #Blender3d @pierrick_picaut
Another #animation from @pierrick_picaut's course.
I built my own space switching tools for this because I got tired of waiting for Pierrick to release his 😆
#b3d #Blender3d
Run test of our Cale rig for @EatSheep
Character design: @pcaggegi1
Modelling: @lucasfalcao3d
Rigging/Animation: Me
The rigger still has a few issues with the wool to sort out but at least the animator made a cute test.
#b3d #animation #Blender3d #blender
Here's another #animation with Trident rig from @pierrick_picaut
Tried to give him some attitude.
#b3d #blender #Blender3d
Been playing around with @pierrick_picaut's Trident rig from his Alive course. gumroad.com/a/361927795/Dmdx…
Excellent job on rigging those shoulders Pierrick!
#b3d #blender #Animation
Here's a run test for a silly rabbit for the @EatSheep
project.
Super hard to rig this guy - but look at that squidgy face
#b3d #blender #animation
Rigged and animated Brick in #b3d
Sound done with Ardour
Replying to @romboutv
Here is a link that shows what the _RNA_ui_ dictionary used to do.
blender.stackexchange.com/qu…
but now you can address custom properties using id_properties_UI
See image.
Hope that makes sense
Hey Blender twitter - just want to check I'm not an idiot before I report this as a bug
This is a bug, yeah?
I should be able to copy bone properties from active to selected with the operator that says that's what it does right?
#b3d
Taking the Phil rig for a run.
#b3d #animation

