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METEOR needs
Blast Combo's Reintroduced from private playtest in late 2024
Wall Binds (Bounces) Reintroduced from private playtest in late 2024
Less Ki intake in movement
A brief speed increase in Dragon Dash startup
more Recovery frames in Step-in
Full second Error SC Cooldown.
What do y’all want to see in the next DLC expansion for Sparking! ZERO: Limit Breaking Meteor? 👀🔥
New characters, stages, transformations, costumes, game modes, or even more What-If battles?
Drop your wishlist below! ⬇️🔥
#DBSZ #Dragonball #SparkingZero #DBZ #DBS
I'm not tecsan! retweeted
🎖️ NOVEMBER 4, 2003. THE GAME THAT TOOK SOCOM TO ANOTHER LEVEL.
If you played SOCOM II back in the day, you already know...
This wasn't just a sequel. For many of us, this was THE PlayStation 2 online experience.
SOCOM II: U.S. NAVY SEALS.
Zipper Interactive took everything people loved about the original and made it bigger, better, and more competitive.
🌎 12 single-player missions across four countries.
🎮 22 online maps.
🔫 New weapons, including shotguns and rocket launchers.
🎧 The iconic USB headset and real-time team communication.
🪖 SEALs vs. Terrorists.
🏆 Clans, rivalries, competitive matches, and friendships that lasted for years.
And let's talk about those maps...
❄️ Frostfire.
🏜️ Desert Glory.
🌴 Crossroads.
🔥 Enowapi.
Just reading those names probably brings back memories.
Remember loading into a match, checking your weapons, finding your squad, and listening for enemy footsteps?
Remember the frustration of getting eliminated and the satisfaction of winning a close match with your team?
But what made SOCOM II truly special wasn't just the gameplay.
It was the COMMUNITY.
People had clans. They had reputations. They had teammates they played with every single night. Some players built friendships with people they'd never even met in person.
SOCOM II helped make online console gaming feel like a place you belonged to, not just another multiplayer mode.
It brought tactical teamwork, communication, competition, and camaraderie together in a way that left a lasting impression on an entire generation.
20+ YEARS LATER, AND WE'RE STILL TALKING ABOUT IT.
That's not just nostalgia. That's a legacy.
👇 LET'S SETTLE SOMETHING:
What was YOUR favorite SOCOM II map?
FROSTFIRE? DESERT GLORY? CROSSROADS? ENOWAPI?
And what was your old clan name or online username?
Let's see how many original SOCOM players are still out there!
You can play socom online in 2026! Find the best guides on socomhq.com 🟢⬆️🫡 helping socomers green up since 2014.
#SOCOM2 #SOCOMRemastered #PlayStation #ps2 #ps5 #socomcombinedassault #Socom3
I'm not tecsan! retweeted
#dbrevelation
The success of Dragon Ball could not be fully understood without considering Kazuhiko Torishima.
Confucius, Nietzsche, Pascal, French Literature and Erotica, Torishima entered accidentally Shueisha with the brain of a European literary critic creating an unicum.
I remember when we did this for Sparking... It actually worked for the most part and we had producer confirmations on that @ last Battle Hour.
So what I have to say about models v. models.
S!0 vs XV3..
The Idea of one being better than the other honestly, in my eyes, laughable, both of them have pros and errors and MANY errors they both share, they either go to far out onto opposite sides of the spectrum..
Get along.
DRAGONBALL Sparking! Collection Discord Server is OPEN!!
『ドラゴンボール スパークリング!コレクション』Discordサーバーがオープンしました!!
¡¡Ya está abierto el servidor de Discord de «Dragon Ball Sparkling! Collection»!!
discord.gg/TtWxdgyc9a
Matches were decent - the lag came from uploading to my CloudFlare whilst streaming 😭 sorry this is actually crazy that NEOcode actually worked
DRAGONBALL : Sparking! Collection ( Fan Made ) Showcase ( Pre-Alpha gameplay )
youtube.com/watch?v=ZrXryp5M…
twitch.tv/tecchan1101
DRAGONBALL : Sparking! Collection ( Fan Made ) Showcase ( Pre-Alpha gameplay )
youtube.com/watch?v=ZrXryp5M…
twitch.tv/tecchan1101
All right- I'm gonna set my stream up
twitch.tv/tecchan1101
Runtime will be around an hour or so-
Pre-Alpha showcase
-Tenkaichi Terminology
-Ranked Match
-Version Variation
-Buffer Training
-Account Creation feature
-Leaderboards
-button configuration and presets
-Roadmap
All right- I'm gonna set my stream up
twitch.tv/tecchan1101
Runtime will be around an hour or so-
Pre-Alpha showcase
-Tenkaichi Terminology
-Ranked Match
-Version Variation
-Buffer Training
-Account Creation feature
-Leaderboards
-button configuration and presets
-Roadmap
DRAGON NET BATTLE Account System
You can make an account to play RANKED MATCH
add Friends you meet and even have a profile picture
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