Patrick Gladys (@patrickgladys) header
Patrick Gladys (@patrickgladys) profile picture

Lead Environment Artist at Raw Power Games - Prev. Blizzard Entertainment. Working on Chronicles: Medieval

Frankfurt, Germany
Joined July 2009
Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)Photo by Patrick Gladys (@patrickgladys)
A statement from Raw Power Games:
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Join our Lead Producer Sam Millen and Senior Game Designer Gareth Bourn for our Gamescom 2026 battle presentation, featuring 25 minutes of uncut gameplay. Strategise, command your forces, and fight alongside your soldiers. Everything shown is still work in progress.
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🫡
CHRONICLES:MEDIEVAL just showcased its playable map at Gamescom! Look at the scale - from vassals inside a kingdom all the way to regional, political maps! CRAZY EXCITING!
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Something medieval is about to kick off at gamescom… ⚔️ Chronicles: Medieval is opening the FYNG Show LIVE today! 🇩🇪 Expect knights. Expect steel. And maybe a few surprises. 🕠 17:30 CEST 📺 youtube.com/live/fwkYrrefDeQ… (The show will be in German)
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And here are three more sneak peeks from the battlefields of Chronicles: Medieval. ⚔️
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Here’s a little WIP sneak peek from Chronicles: Medieval. We’re constantly working to make our battlefields look and feel better, and you can already see some great progress since our gameplay reveal back in June. And we’re not done yet...
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Get a closer look at Army Management in Chronicles: Medieval, together with Senior Game Designer Nikki Kuppens. ⚔️
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How does Army Management actually work in Chronicles: Medieval? ⚔️ In our latest Developer Diary, Senior Game Designer Nikki Kuppens takes you through how to obtain, maintain, and expand your army, and prepare your forces for the battles ahead. store.steampowered.com/news/…
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A couple weekends ago we expend the day around A Toxa island forest and we found a rather interesting patio tiling floor there... artstation.com/artwork/wO65N…
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Patrick Gladys retweeted
I had an amazing time chatting with the FounderCoHo team - please tune in!
𝗔𝗜 𝗶𝘀 𝗔𝗹𝗿𝗲𝗮𝗱𝘆 𝗖𝗢𝗡𝗦𝗖𝗜𝗢𝗨𝗦👇 In the latest @FounderCoHo Podcast, Stanford GSB professor Michal Kosinski (@michalkosinski) joins us again to discuss why today's AI systems are far more than language models. He covers: • Why LLMs are modeling human reasoning—not just language. • Why AI has already surpassed the Turing Test. • How models process millions of tokens simultaneously to uncover patterns humans can't. • Why today's models are only the beginning—and what that means for the future of AGI. If you're building, investing in, or simply trying to understand AI, this conversation is one you won't want to miss. #𝘈𝘐 #𝘓𝘓𝘔𝘴 #𝘈𝘎𝘐 #𝘈𝘳𝘵𝘪𝘧𝘪𝘤𝘪𝘢𝘭𝘐𝘯𝘵𝘦𝘭𝘭𝘪𝘨𝘦𝘯𝘤𝘦 #𝘍𝘰𝘶𝘯𝘥𝘦𝘳𝘊𝘰𝘏𝘰
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You are the commander. Wield the sword. Enter the battle phase. ⚔️ Wishlist now: linktr.ee/chroniclesmedieval
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When you realize it's Monday:
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We've published three developer diaries so far, with more on the way! Here's a look at what we've shared so far: 📜 Developer Diary #1: What We're Building bit.ly/game-dev-update 👑 Dev Diary #2: Lords, Power, and War bit.ly/game-dev-update2 ⚔️ Dev Diary # 3: Into the Fray, battles in Chronicles: Medieval bit.ly/game-dev-update3
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Yeah… I’m thinking gaming is back on the menu
War rages across medieval Europe. Armies collide, cavalry thunders through infantry, and steel writes history. This is Chronicles: Medieval. Wishlist now on Steam: store.steampowered.com/app/2… Forged by @RawPowerGames written by you!
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Choosing the right battlefield could mean the difference between victory and disaster.
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English armies increasingly relied upon defensive positions, disciplined infantry, and devastating longbow formations. Making enemies regret standing within range 🏹
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During much of the Hundred Years’ War, French warfare was dominated by heavily armored noble cavalry. Mounted aristocrats whose thunderous charges were intended to shatter enemy lines and secure glory.
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Our goal with Chronicles: Medieval is to transport you into a medieval sandbox where you can shape the medieval era and write alternate histories. 🧾Dev Diary # 1: bit.ly/game-dev-update ⚔️Wishlist on Steam: bit.ly/chronicles-medieval
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Patrick Gladys retweeted
Seriously get this game, it's like 16 bucks currently and it just came out. 200 person servers. Title - Over the Top: WW1
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Following the progress we showed in the previous update regarding unit movement and responsiveness, we've been focusing on how melee units maintain composure under pressure to ensure tactical positioning feels deliberate. Our Current Progress: Units set to "Hold" now wait to be engaged instead of auto-charging. Formation discipline has been refined, reducing animation displacement and preventing flanks from collapsing. The result is a more stable, readable frontline. This reflects where the system stands today as we continue refining combat at scale⚔️
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