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The monthly game design podcast you haven't been waiting for, brought to you by @Ruddy_Games.

Joined September 2016
Photo by PGI Podcast (@pgicast)
Super excited to have @AlexBeachum join the podcast to discuss his space-trotting mystery game Outer Wilds! Listen in to hear all about the design and development of one of 2019's best games. pgipodcast.com/blog/designin…
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We've finally fixed our online store! After a long hiatus, you can order #Skulldug direct from ruddygam.es/ once again!
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What's that? A new episode?? @ryeander dishes all the juicy secrets on how they designed @WintermoorTC's turn-based tactics gameplay to appeal to genre newcomers, and we examine how Good Solitaire, One Night Werewolf, and @FallGuysGame do the same. pgipodcast.com/introductions…
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While away the lockdown hours with our discussion of two games that feel a little too on-the-nose for the quarantined times we live in: Animal Crossing and Death Stranding! pgipodcast.com/quickplay-dea…
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Stuck inside with no one to talk about video games with this Memorial Day? Shake off those holiday blues as and join the PGI crew as we discuss Clash Royale and the value of providing multiple game modes to expand your audience. #gamedesign #gamedev pgipodcast.com/quickplay-cla…
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We're back with another dive into the fascinating world of tabletop roleplaying! This time, Jon comes to Kyle with a problem -- he feels anxious that the last session he GMed di... pgipodcast.com/roleplay-expe… #gamedesign #gamedev
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We're trying something new! Introducing PGI Roleplay, where @TheJonAGill and @kylepulver sit down to apply our trademark game design "wisdom" to the design and running of tabletop RPGs! pgipodcast.com/blog/roleplay… #gamedesign #rpg #tabletop #ttrpg
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Sorry for the lull in episodes! We are taking some time off to pursue personal projects and take some time to actually play games together rather than just talking about them. Hopefully we'll have lots to share next time we record!
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Ring in the new decade by analyzing the old! Join us as we look back on the games and events that had the biggest impact on game design and the games industry during the 2010s. pgipodcast.com/blog/end-of-t… #gamedev #gamedesign
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In light of today's disturbing allegations regarding JR Honeycutt, we have taken down the episode we recorded with him in 2018. We stand with and support all victims of abuse.
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Jon's going on vacation next week, so Monday's episode is going up a little late / early to space things out. Enjoy our discussion of Fire Emblem: Three Houses and all the many ways it asks you to invest in your students! pgipodcast.com/blog/quickpla…
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A new episode appears! We dig into @FFGames' Keyforge and how its unique deck mechanics make a game that is more approachable -- and often more interesting -- than traditional trading card games. pgipodcast.com/blog/quickpla…
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New Quickplay episode! We dig into Steamworld Dig and how its card combat system differs from the one used in one of our favorite games, Slay the Spire! pgipodcast.com/blog/quickpla…
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We've got various work deadlines and vacations coming up, so new episodes may be sporadic for the next month. Sorry for the shaky schedule! We'll try to get back into to swing of things in the summer.
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New Quickplay! We dig into Bloodborne's cumbersome stat system and, in true FromSoftware fashion, not all of us survive to the end. pgipodcast.com/blog/quickpla…
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Today's episode will be up late due to this weekend's smorgasbord of big media events cutting into our usual editing time. Sorry for the delay!
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New episode! We sit down with @caseyyano to chat about Early Access development and how it can influence your game design process. pgipodcast.com/blog/early-ac…
No new Quick Play this week - all our voices are shot following GDC last week! We'll be back next week with new episodes, and a full interview ep later in April!
PGI Podcast retweeted
Streamed a bunch of games today but OH MY GOODNESS I loved every second of The Haunted Island, a Frog Detective Game. Seriously, I feel like this game was made for me. IT'S FIVE DOLLARS BUY IT SO WE GET A MILLION OF THESEEEEE store.steampowered.com/app/9…
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Planning some new game projects for the new year? Join us as we sit down with @kylepulver to discuss the design process behind @rival_rush, how to preserve the spirit of your initial ideas, and the power of tortured metaphors. pgipodcast.com/blog/finding-… #gamedesign #SuperMeatBoy
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