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#Pico8 Fantasy Console news. Operated by @PixelArtM

Joined August 2015
Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)Photo by Pico-8 Console News (@pico8console)
Pico-8 Console News retweeted
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Pico-8 Console News retweeted
I've been using @LazyDevsAcademy's Pico Checkmate to show my kids how to play chess, and the visual feedback and interface is really perfect. I love that the cpu player puts the cursor over considered moves while thinking. Play (web/phone): lexaloffle.com/bbs/?pid=5403โ€ฆ #pico8
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My #pico8 games
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Pico-8 Console News retweeted
Published #pico8 Poom technical write up/postmortem on Itch: freds72.itch.io/poom/devlog/โ€ฆ @gamecactus @ThatTomHall @Jusiv_ How it started How it ended
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Pico-8 Console News retweeted
Making some good progress on turning this engine into a game. Item collection, keys, and doors are working. It's going to be an exploration collectathon with different endings based on completion time/percentage. A bit of an homage to spindizzy. #PICO8
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Some #pico8 #rtype stage 2 enemy progress. In the arcade version there's an additional "cocoon" phase before the jellyfish appears but for now I'll leave it like this
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Pico-8 Console News retweeted
Trying out some mole-diggable hexdirt for #ld48, but not sure of the rules yet. #pico8 #ldjam
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Pico-8 Console News retweeted
Here's my #pico8 arrangement of the C64 classic, Monty on the Run. Made use of the new filters from the recent 0.2.2 update. Hope you enjoy!
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Pico-8 Console News retweeted
Flying through the chunky bits. #raymarching #3d #pico8
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#ใ‚ฆใƒใƒฅใƒกใ‚ฌใƒ•ใ‚กใ‚คใƒˆ 0.9.2 UPDATE๏ผ - ๅ…จใ‚ญใƒฃใƒฉใซๆ–ฐใ‚นใ‚ฟใ‚คใƒซใ€Œใ‚ธใƒงใ‚คใƒกใ‚ฌใƒขใƒผใƒ‰ใ€ใ‚’่ฟฝๅŠ  ไปคๅ’Œๆ ผใ‚ฒใƒผใซไธ€็Ÿณใ‚’ๆŠ•ใ˜ใ‚‹ใ€Žใ‚ณใƒณใƒœ็„กใ—ใ€ใƒขใƒผใƒ‰ใงใ™๐Ÿ”ฅ ๐Ÿ‘€ใ”ๆœฌๅฎถใธใฎๅฑฑ็››ใ‚Šใƒชใ‚นใƒšใ‚ฏใƒˆใ‚’ใŠๆฅฝใ—ใฟใใ ใ•ใ„๏ผ ๐Ÿ“ฒ๐Ÿ’ปuchuzine.sakura.ne.jp/pico8/ ใ€PICO-8่ฃฝใƒ–ใƒฉใ‚ฆใ‚ถใƒ•ใƒชใƒผใ‚ฒใƒผใƒ ใงใ™ใ€‘ #pico8 #gamedev
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#Pico8 0.2.2 OFFICIAL RELEASE and detailed description from @lexaloffle ! SO MUCH #retrogaming #gamedev goodness! Check it out!
๐ŸŒŸ PICO-8 0.2.2 is out now! ๐ŸŒŸ Many new features, bug fixings, and technical details: lexaloffle.com/bbs/?tid=4154โ€ฆ #pico8
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Pico-8 Console News retweeted
Yesterday I had the crazy revelation that I now know enough to draw bad 3D graphics in #PICO8 ๐Ÿคฏ
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Pico-8 Console News retweeted
some stuff that probably won't be in the final game :) #pico8
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Pico-8 Console News retweeted
๐ŸŒŸ PICO-8 0.2.2 is out now! ๐ŸŒŸ Many new features, bug fixings, and technical details: lexaloffle.com/bbs/?tid=4154โ€ฆ #pico8
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Pico-8 Console News retweeted
A new bit for fillp in #pico8 0.2.2: 0x0.4 e.g. fillp(โ™ฅ | 0.25) When it's set, pixel values in spr/sspr/map/tline are mapped to 8-bit colour pairs starting at 0x5f60, and the fill pattern is observed when the high & low nibbles differ.
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Pico-8 Console News retweeted
Just learned that I can write #pico8 code in a regular .lua file (with completion, snippets, etc), then use "include" to put that into a .p8 cart, then run it normally. It's soooo much better when making a larger project!
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Pico-8 Console News retweeted
Built it up a little more #pico8
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Pico-8 Console News retweeted
Looks like this will be the #pico8 0.2.2 changelog: pastebin.com/raw/Vy4sw35q
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Pico-8 Console News retweeted
"It's dangerous to go alone! Take this." โ™ฅ๏ธโ™ฅ๏ธโ™ฅ๏ธ #picoCAD #pixelart #lowpoly #zelda #pico8 #RT
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Pico-8 Console News retweeted
wip8out: improved camera, optimization, correct texture orientation - still a long way away from speed required to render this in game tho. #pico8
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