
22 | Environment Artist @gamesim | Prev @idsoftware
he/they
Joined March 2018
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tried my hand at modeling the awesome BW-5 nitro express rifle for fun this last month. this was so much fun to work on!
#signalisfanart #SIGNALIS #blender #3dart
Thrilled to announce that I can finally share the work I did for DOOM: The Dark Ages | Revelations. Check it out!
More here: artstation.com/pixelslayerr
#doom #doomthedarkages #idsoftware
DOOM’s game director replied to the post, thanking him for his support and calling him “the real Slayer”
dexerto.com/gaming/doom-dev-…
Nicholas Lessere retweeted
Rip and tear until the promise is kept
*Loads shotgun with promised intent*
#SIGNALIS
#signalisfanart
Happy to finally show off my most recent environment project "Woodcutter's House! Check out my ArtStation for more renders and breakdowns:
artstation.com/artwork/eRo3r…
#environmentart #stylizedart #UnrealEngine #UE5
@UnrealEngine
Nicholas Lessere retweeted
We have a very important update to share about BIONICLE: Masks of Power.
docs.google.com/document/d/1…
more pics on my artstation:
pixelslayerr.artstation.com/…
finally finished a new prop piece, a recreation of my ibanez guitar! ✨
find it on my ArtStation here:
artstation.com/artwork/VJr0v…
#gameart #b3d #substancepainter
the people in the camp of “but this saves time” should really re-evaluate the purpose that designer was built for. one entirely node-based, highly curated “master material” for any surface has more diverse re-use potential than any of this muddy schlock.
Generate photorealistic textures from text prompts with the new Text to Texture feature, now available in #Substance3DSampler (beta). Improve your workflow by spending less time hunting for reference imagery, and more time bringing your creative vision to life.
i think its amazing that my green mecha mechetes have become the go-to for ramlethal valentine cosplays haha
#roblox #RobloxUGC #GuiltyGear













































