The deep pool of rage that all the things we call Gamergate tap into is the fact that a certain set of gamers expects game reviews to reflect and validate their own tastes, and they mostly don't.
Lmaoooo this is fine! Like idk man it was cute why is it causing Gamergate 2.0? There’s literally been dozens of games released in the last decade with the same type of tone and approach to interactivity as this idk why ‘this’ was the game that caused everyone to lose their shit
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Michael Suileabhain-Wilson retweeted
It's remarkable how many D&D stories revolve around someone making assumptions about what a word means. (E.g. the dread gazebo, %in liar, thouls...)
In an early game run back around 1975, we came across the remains of a burnt ship on the dungeon's second level, in a long gallery. We started exploring it, and the gamemaster told us to stop - there was nothing to be found. But it was a SHIP. On the SECOND LEVEL. With no obvious means of getting there. So we kept messing with it. We were there so long, that we had something like 4 random encounters with wandering monsters (which you may recall happened about once an hour).
Finally the gamemaster cracked, and told us the story. We weren't the first group to explore this dungeon. In his previous group, the players had a windfall of many thousands of gold pieces (he'd since learned not to be so generous) and they sought ways of spending it. One player opened up the Men, Might, and Magic booklet and saw the price list, which I've reproduced below. You'll notice the most expensive item is the Large Galley, in the lower left corner, at 30,000 gp.
Well, the player bought a large galley, and stuck it in his backpack. He SAID he thought "large galley" meant it was a stove but if you see that it is right with the other ships, I think he was diddling the GM.
Anyway the GM found out when they were in the long gallery hall on the second floor of the dungeon and they had quite a clash. The player's argument was that it was now established that he'd carried the ship this far, while the GM's argument was that it was idiotic. Finally the GM, true to his code, said, "Well I guess you got it this far, but no further." So the party put the large galley there in the hallway and (for some reason) set fire to it.
And that's what my party encountered. While I have used encumbrance in plenty of my games, I have never had an argument like these guys did. Super impressive.
A thing about whisper networks is that whether you are building them or breaking them, you are hoping to move conversations into spaces with better power dynamics for your purposes.
Replying to @crystalxduan
say your buddy keeps getting too drunk at events and saying something offensive. you can't post about it publicly because he's well-liked and now you're the one starting drama. you can't say it to his face because last time someone did he didn't speak to them for a year and threatened to beat them up. so you just warn people privately before the next hangout. that's a whisper network. you built one.
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Michael Suileabhain-Wilson retweeted
If people are fighting for an orb you are reading fantasy. If people are fighting for a cube you are reading sci-fi. If it has more sides than that. I dont know. I dont know man.
If I had to guess, knowing what I know of how these things work, I would say that they are not trying to make a play for the people who have been playing since 1983. They are trying to make a play for the people who *haven't* played since 1983.
I feel like #dnd is having an identity crisis. Now they are reaching out to Luke Gygax to work on a Greyhawk. But a few years ago they were ready to push out the old guard. I don't know. Something's going on.
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My eldest was struggling to come up with encounters for his D&D session, so I suggested he make a list of all the cool setting elements his players did not pay attention to during session zero, and figure out how he could demonstrate them in play, and dang that was fruitful.
Michael Suileabhain-Wilson retweeted
Replying to @gptbrooke
I want to meet the people who would think for even a moment that Diplomacy would be a nice way to break the ice, get to know each other, get everyone feeling chill and friendly. They must be terrifying.
Michael Suileabhain-Wilson retweeted
Replying to @anicacihla
Anyone who is not down with the florid canticle should not be going to a convention for nerd shit.
Michael Suileabhain-Wilson retweeted
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Michael Suileabhain-Wilson retweeted
ZFighter: Catch z-fighting before your players do!
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