FxGen Studio (@procfxgen) header
FxGen Studio (@procfxgen) profile picture

C++, C#, 3D dev, raylib, Godot and procedural generators ! https://xitter.gq/t.co/2J5DjIXn4Q https://xitter.gq/t.co/3rEtCHvjyU https://xitter.gq/t.co/9oZpULCpmS

france
Joined July 2012
Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)Photo by FxGen Studio (@procfxgen)
FxGen Studio retweeted
QUOD: A 64k retro shooter with 3 levels, 1 boss fight, 4 unique enemies, 4 weapons, and a handful of power-ups. daivuk.itch.io/quod
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Démo jouable au salon du jeu vidéo. Jeu indé. Développé en solo depuis 6 ans à Toulouse. Beaucoup de passion. Venez tester!!! #SoloDev #IndieDev #Toulouse #GameDev
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FxGen Studio retweeted
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Hello, I've been working for a few years on an indie game, Nexus Storm inspired by various shoot-'em-ups (Sanxion, Battle Squadron, R-Type ...) 👉 Steam page: store.steampowered.com/app/3… If you like the project, a wishlist would be a great help. 🙏 #IndieDev #IndieGame #GameDev
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Fellow Psygnosis folks and fans! Just a heads-up in case it flew under your radar... there’s a great new book all about Psygnosis. Volume 1 - up to the PlayStation era - is out now over at editions64k.fr. It's really well put together. 😀
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✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody lands on Steam June 2, 2025!🎉 🐢 Sail the ocean on a cute turtle 🏝️ Climb every island 🏴‍☠️ Confront or avoid pirates 🦊 Heal animals 👉 Wishlist on Steam NOW store.steampowered.com/app/1… #indiegame
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I developed an addon for Godot 4.3 in C# to manage the AI ​​of my Monsters with a behavior tree. It's really fun and easy to develop an AddOn in Godot! #GodotEngine #Godot #csharp
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FxGen Studio retweeted
Today I woke up with a BIG surprise! ❤️ Today #raylib is the most popular open source Game Engine! 🤯 A simple C library. In year 2024. I can't wait for 2025! 🚀 Source: ossinsight.io/collections/ga…
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FxGen Studio retweeted
raylib-gizmo is out! 🎉 A customizable, immediate-mode 3D gizmo tool for #raylib. Translate, rotate, scale, or use any gizmo combination with a bitwise approach. Supports global, local, and view orientations. Check it out: github.com/cloudofoz/raylib-… #OpenSource #GameDev #IndieDev
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Aaaah, light rays... I always love these ones. I'm working on polishing the different levels, and it's nice to see them come to life little by little... #indiegame #indiedev
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My aliens now have a brain that executes a series of commands that are in a pattern like: Move, Rotation, Follow, Fire ... This is the beginning of testing but I know it will make my game more fun! #GodotEngine #indiedev Thanks @LazyDevsAcademy for the inspiration !
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My Nexus Storm game starts working on an Android Device with C# scripting ! Thanks Godot Team :-) #GodotEngine #indiedev #solodev
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You can create amazing things in @godotengine! Check out this Super Mario Kart 8-style item box we made. Hey! we're working on the Godot Shaders Bible, subscribe now for exclusive discounts when we launch! 🔥 jettelly.com/store/books/the… #GodotEngine #GameDev #Shaders #indiedev
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📣D-10 for Zefyr:Prologue release! Zefyr is a colorful odyssey between Zelda Windwaker, Beyond Good & Evil and Sly Cooper. Like and retweet to support my work (I'm an unknown solo dev working on this for 12 years). Thanks a looooooot! 🙏 #indiegame store.steampowered.com/app/2…
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