
Software Engineer | founder @Arguspad I'm always commissioned to build tech not to run tokens!
Bottom Trenches
Joined June 2024
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- Following133
- Followers13.6K
- Likes4.3K
Potato retweeted
It is now even easier to bring ethereum:0x72dfb2e44f59c5ad2bafe84314e5b99a7cd5075e and $EURc over to @arc to pair with your token on Argus.
Circle's infrastructure is unmatched!
cirBTC and EURC join @USDC on Circle Gateway, expanding Circle Interop.
→ One unified balance per asset
→ Crosschain access in under 500ms after deposit finalization
→ The same Gateway integration and experience
More assets available where your app needs them.
circle.com/blog/circle-gatew…
Potato retweeted
New asset pair is unlocked on Argus.
Official @AgantFinance issued $gbpa is now live on Argus! 💷🇬🇧
Potato retweeted
Argus v2 is coming to @arc
Two weeks watching the trenches. Listening to the community. Putting that feedback to work.
With v2:
• CTOs go live
• Fairer distributions that favor holders
• More flexible creator fees
• Token locking for creators
More details at launch.
Potato retweeted
Join our founder @rdbotato on Wednesday 9/23 @ 12:30 pm EST on @MCGlive as he lays out his bull thesis for Argus and the @arc ecosystem
This week on MCG, powered by @fomo, @MetaDAOProject
Monday 9/21
12:30 - $SZR @SazareProtocol w/@Furyoku0x1
1:00 - $ROUTE @routedotfun w/@rapidssh
Tuesday 9/22
12:30 - $PRIZE @dualmintrwa w/@billtlee (@MeteoraEco Eco)
1:00 - robinhood:0x398aca5e6ae801b002d684333affadc1a25e897c @Listedexchange w/@Akhileyyy
Wednesday 9/23
12:30 - $ARGUS @Arguspad w/@rdbotato (in @Arc eco)
1:00 - $TRENDS @Trendsdotrun w/@Jameseveryth1ng (@MeteoraEco Eco)
Thursday 9/24
12:30 - $ELA @RiskFDN w/@oxwasa @tzv
1:00 - $DREGG @dreggnet w/@ember_arlynx
Friday 9/25
12:30 - Open slot, @DineroDom0 for bookings
1:00 - $AMBA @amoebafarm w/@antimatterswx @ploopiebuttagi
Watch on - youtube.com/@McG_Live
Learn to DLMM -> @MeteoraAG @met_lparmy
Potato retweeted
New paired asset unlocked
Official @matrixdock issued $XAUM is now live on Argus! Gold has arrived!
🤖 Made with AI
Potato retweeted
Our team is working to optimize argus.world
Our site has surged to thousands of unique visitors and the infrastructure on Arc is still new!
We have 5,000+ active users in the last 30 minutes and 200,000+ unique visitors over the last 12 hours
Don't worry, funds are safe and @rdbotato is fixing!
Potato retweeted
All Eyes on Arc
@Arguspad
Potato retweeted
A few days ago I said I’m looking for two things on @arc: projects that are early and builders with a proven track record. $ARGUS checks both boxes.
It’s built by @rdbotato, a HoudiniSwap engineer already followed by top traders like @blknoiz06 & @frankdegods. 👀
Then I realized something else:
$ARCASH, one of my highest-conviction Arc plays, was actually launched through ARGUS.
So naturally, I dug deeper.
What caught my attention is how ARGUS approaches launches.
Creators can decide how trading fees are allocated:
→ USDC distributions to holders
→ Buyback & burn
→ Creator revenue
→ Or a custom split between them
This creates an interesting model where every project can structure its own incentives from day one, instead of every launch following the exact same formula.
At only ~$300K MC with ARC still pre-mainnet, $ARGUS is exactly the kind of asymmetric setup I’m looking for.🫡
memecoins with a dividend. paid in USDC.
introducing ARGUS launchpad. creators can route fees straight to its holders, in USDC, every trade, on circle's chain in circle's dollars. RWA yield is on the roadmap.
it exists because arc needed a standard. nine days to mainnet, top 10 tokens across 7 launchpads, 200k market caps sitting on 10k of liquidity, extraction already started.
so every token here gets the same rules, real liquidity locked forever, and creators only choose where the fees go: holders, the burn, their own wallet, or any mix of the three.
every idea gets a seat. board the ark.
Potato retweeted
The community has spoken.
Helmets and armor will gradually wear down over time, which means a scratched, damaged helmet could become a sign of a veteran player who has survived countless battles.
But now we have another question for you.
Should equipment wear simply increase the more you play?
Or should it only take damage when you lose?
Would a scratched helmet mean:
“This player is a veteran.”
Or:
“This player keeps getting destroyed.”
Another idea is to connect armor condition to performance.
Winning matches could slowly repair your equipment.
Losing could damage it.
Your armor condition could even reflect your overall PNL or competitive performance.
Good players could walk around with almost perfect, pristine armor, while players on a brutal losing streak might look like they were dragged through hell itself.
Or maybe it should be the opposite: the best veterans should look absolutely destroyed because they’ve fought hundreds of battles.
There are a lot of ways we could do this, and we want to hear your opinion before deciding.
Should armor condition represent time played, wins and losses, PNL, or a combination of everything?
Tell us how YOU would design it. $Doom















