PC/console solo indie dev. currently developing a soulslike randomized dungeon crawler: Lich Lords👇

London, England
Joined February 2022
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Replying to @thecodeotter
Sorry to hear, that sucks. Shameless people out there
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RE:CODE | indie soulslike "Lich Lords" retweeted
The guy who CLONED my game just blocked me from their account! Oh no, now I have to use fake accounts… I hope you can’t sleep at night! The original game is CROWN ME AGAIN!
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RE:CODE | indie soulslike "Lich Lords" retweeted
Guys, can you please REPOST this: @ddementey has cloned my game "Crown Me Again". The original is NOT "King Dies Rich"! The original HAND-MADE Game is "Crown Me Again"! It's not a nice move from my side to say it like this. But its also not a nice move to clone games. Thank you!
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Replying to @MossyGroveGames
Nice to see nextfest got you some wishlists! I had a few extra from nextfest as a surprise too, nice to see with all the horror stories about this next fest circulating haha
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Replying to @louiidev
Great to see. I've been seing your game pop up a few times on here, looks amazing and well deserved
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The demo for my lovecraftian dungeon crawler, where you wake up as a skeleton with no memory in a world where everything wants to kill you, is in Steam Next Fest! store.steampowered.com/app/3… #indiedev #SteamNextFest #gamedev
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I went into steam nextfest with very low expectations due to the sheer amount of games, so I'm just grateful my game managed to get even a few hundred wishlists from the event so far. Will be interesting to see if the personalization changes anything today
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RE:CODE | indie soulslike "Lich Lords" retweeted
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That's interesting, I'm surprised you got more on itch. I think the case is even worse there since the barrier to entry is even less than steam, anyone can upload anything at anytime, no submission few or review etc. Or at least when I last used it a while back
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Replying to @vladlugovsky
Yep. In today's day and age holding someone's attention is harder, must people play a demo a few minutes and back to try it and bounce if they aren't hooked. Especially during nextfest so congrats
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Replying to @PlayNightCart
Nextfest isn't what it used to be, more so now with 8000 games. I entered with literally ZERO expectations, expected genuinely barely anything due to the catalog being so full. Got more wishlists then I expected tbh, but not all actually play the demo
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RE:CODE | indie soulslike "Lich Lords" retweeted
Happy Saturday everyone! You did it 🥳 We've offivially hit the 1000 wishlist mark! Thank you so much you guys are awesome. #indiegames #gamedev #indiedev
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Yeah i realised quickly too, I wondered why the responses seemed so out of touch with the reality of most indie devs lol
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Most actual solo indie developers (not these big studios that call themselves indie) barely have a budget to market the actual game let alone an entire seperate kick-starter campaign. And then adding an additional 1000usd its not a good idea
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Steam NextFest is fast approaching! The demo for my lovecraftian dungeon crawler Lich Lords will be taking part! #indiegame #gamedev
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Replying to @GamewithDave
Helps only really for X account follows and it's nice to network but it not really worth it for wishlists or anything
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Replying to @biforgestudios
All dungeons are procedurally generated and randomized with big variety, even for the demo!
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RE:CODE | indie soulslike "Lich Lords" retweeted
Replying to @recodegames
Oh very nice this has my attention
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Replying to @IndieBandits
Targeted paid ads on reddit, funnily enough. Had the best wishlist success with it by far personally
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