
💼: [email protected] game programmer turned tech artist turned vfx artist turned artist turned turner
a faraway island
Joined August 2009
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sergio retweeted
Caskets exploding 2D/3D FX shot progression by Fortiche, from Clip That Starts The Fire.
sergio retweeted
No publisher.
No team.
No funding.
No AI.
Just a game made with passion by a solo dev.
sergio retweeted
Stylized Fire Pillar VFX by David Fernandez
artstation.com/artwork/xd34q…
#RealtimeVFX #UE5 #Blender3D
sergio retweeted
What looks effortless on screen was a team effort behind the scenes. Animation sculpted the silhouette, FX added the watercolor and ink energy, and compositing tied it all together.
Dive into the Spot VFX breakdown for the full process + more shots by @NikolaosFinizio. #2dvfx
sergio retweeted
I've been experimenting with something during my travels over the past few days, mostly while staring out of airplane windows: procedurally generating entire seamless, spherical worlds with different biomes that you can actually explore.
The video doesn't really show what I have in mind yet, but it's a game about evolution, good and evil, and everything in between.
Once A Weird Village is finished, this will be my next project.
And before anyone asks: no, it won't be Light No Adre or No Man's Adre. Nothing like that 😂





























