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s&box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license.
Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins.
👉github.com/Facepunch/sbox-pu…
Have you seen @Eridiium's deep dive into s&box Movie Maker? 🎦🎞️
Check out his 'How To' if you're looking to make machinimas and more:
youtube.com/watch?v=VTMwMVM-…
And now we're down to our final three games!
Who do you think should make it through to the grand final?
Log in, play them, and vote for your favourite.
sbox.game/jam/three/finals 🗳️
"I love the citizen, I love how he looks, I love that he has no neck. But the feedback we've consistently got is that people hate them. They hate everything about them. So we're going to fidget around and change things to see if we can change that." - Garry
Read more: sbox.game/news/update-26-09-… 👈
Linux support is here for both client & editor. And a new main menu with personalised game discovery makes it easier to find good games and punishes slop.
Garry talks about the player numbers, a £50,000 game jam coming soon and about the road ahead.
sbox.game/news/update-26-09-…
Box3D is now public & open-source. 🎉
We've used it as our 3D physics engine for the past year, for a Sandbox game where players can build whatever they imagine, or developers can build any game - Box3D handles anything thrown at it.
Open development like this makes games better for everyone. Congrats to @erin_catto on the release.
box2d.org/posts/2026/06/anno…






