Gameplay animator at Guerrilla. All tweets are my own

Joined February 2012
Nikolay Salikhov retweeted
A huge series of animation video tutorials have been made public
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Nikolay Salikhov retweeted
Replying to @jpegan @Mari_Hucu
You can setup an low res ncloth mesh where each face of the mesh aligns to an existing fk control. Rivet constrain each control to the corresponding face and run a sim using the legs a collision. Once happy, bake out the constriants. Results shown below
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